[♾️UPD15] Watch Number Go Up
A Roblox experience owned by Minimized.
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[♾️UPD15] Watch Number Go Up is a simulator experience created on 2026-01-18. The game currently has 397 players, 14,110,429 lifetime visits, and 14,759 favorites. It holds an 80% like percentage. The description notes it is a simple game where players watch a number increase, with updates adding infinite research upgrades, achievement tiers, challenge tiers, and settings.
Description (written by the developer; not a statement by this register)
A very simple game where you watch a number go up. Buy upgrades to make the number go up faster. Update 15: - 2 New Infinite Research upgrades (Roll Speed and Multigem) - 285 New Achievement Tiers - 353 New Challenge Tiers - Gem Notification toggle/setting - Optimizations
Last updated by the developer 24 Jul 2026, 19:28 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 06:50 | 203 | -6 |
| 5 Sept 2026, 05:50 | 209 | +3 |
| 5 Sept 2026, 04:50 | 206 | +1 |
| 5 Sept 2026, 03:50 | 205 | +11 |
| 5 Sept 2026, 02:50 | 194 | +17 |
| 5 Sept 2026, 01:50 | 177 | -7 |
| 5 Sept 2026, 00:50 | 184 | +1 |
| 4 Sept 2026, 23:50 | 183 | no change |
| 4 Sept 2026, 22:50 | 183 | +23 |
| 4 Sept 2026, 21:50 | 160 | -18 |
| 4 Sept 2026, 20:50 | 178 | -17 |
| 4 Sept 2026, 19:50 | 195 | +22 |
| 4 Sept 2026, 18:50 | 173 | -5 |
| 4 Sept 2026, 17:50 | 178 | -8 |
| 4 Sept 2026, 16:50 | 186 | -21 |
| 4 Sept 2026, 15:50 | 207 | +1 |
| 4 Sept 2026, 14:50 | 206 | -20 |
| 4 Sept 2026, 13:50 | 226 | +18 |
| 4 Sept 2026, 12:50 | 208 | -25 |
| 4 Sept 2026, 11:50 | 233 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 06:50 | 80 | no change |
| 5 Sept 2026, 05:50 | 80 | no change |
| 5 Sept 2026, 04:50 | 80 | no change |
| 5 Sept 2026, 03:50 | 80 | no change |
| 5 Sept 2026, 02:50 | 80 | no change |
| 5 Sept 2026, 01:50 | 80 | no change |
| 5 Sept 2026, 00:50 | 80 | no change |
| 4 Sept 2026, 23:50 | 80 | no change |
| 4 Sept 2026, 22:50 | 80 | no change |
| 4 Sept 2026, 21:50 | 80 | no change |
| 4 Sept 2026, 20:50 | 80 | no change |
| 4 Sept 2026, 19:50 | 80 | no change |
| 4 Sept 2026, 18:50 | 80 | no change |
| 4 Sept 2026, 17:50 | 80 | no change |
| 4 Sept 2026, 16:50 | 80 | no change |
| 4 Sept 2026, 15:50 | 80 | no change |
| 4 Sept 2026, 14:50 | 80 | no change |
| 4 Sept 2026, 13:50 | 80 | no change |
| 4 Sept 2026, 12:50 | 80 | no change |
| 4 Sept 2026, 11:50 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.