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Build to Survive Disasters

Build to Survive Disasters

A Roblox experience owned by Silverline Entertainment.

SurvivalENbase buildingmonster survivaltower defense

Build to Survive Disasters is a survival experience created on June 30, 2023. The game has accumulated 10,966,222 lifetime visits and 8,910 favorites. Currently, three users are playing. The title holds a 72% like percentage. Its primary genre is classified as survival.

Description (written by the developer; not a statement by this register)

👍New update at 2,000 Likes! Build to Survive Disasters 🌪️ Build your base to protect yourself from monsters that spawn every few minutes. Monsters can use their special powers to hunt you down, so you must fight them off! 🔨Build your base! ⚔️Fight the monsters! 🪙Collect coins! 🧱Buy new materials! 🌟Free Private Servers! 👍 Please Like the game to show your support! Tags: Build, Survive, Build to Survive, Monsters, Mobs, Simulator

Last updated by the developer 14 Jul 2026, 10:59 UTC.

3
playing (measured 10 Aug 2026, 20:21 UTC)
10,966,222
lifetime visits
72%
liked (2,772 👍 / 1,094 👎)
8,911
favourites (0.8 per 1k visits)
30 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:212first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Kit
599 R$
Portal Pack
549 R$
Rainbow Flying Carpet
499 R$
Magnetic
349 R$
Space Kit
299 R$
Higher Build Limit
299 R$
2X XP
249 R$
Morph Blocks
249 R$
2X Cash
249 R$
Themed blocks
199 R$
Umbrella
124 R$
Speed Coil
99 R$
Paint bucket
99 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,415,120 · 80.0% win
1 Survival · progression2,719,923 · 26.7% win
10 survivals · progression920,164 · 0.00% win
Complete 1 Challenge · progression835,394 · 0.00% win
25 Survivals · progression416,587 · 13.3% win
50 Survivals · progression193,522 · 0.00% win
100 survivals · progression74,116 · 13.3% win
Complete 10 Challenges · progression8,907 · 0.00% win
1,000 Survivals · progression740 · 0.00% win
Complete 50 Challenges · progression60 · 0.00% win
5,000 Survivals · progression31 · 0.00% win
Complete 100 Challanges · progression30 · 0.00% win
10,000 Survivals · progression16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:4672no change
23 Aug 2026, 19:4572no change
13 Aug 2026, 19:3872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.