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Duck Army!

Duck Army!

A Roblox experience owned by AspectRatio.

TycoonENmergeidlecute

Duck Army! is a tycoon experience created on 2023-07-01. It has accumulated 37,817,519 lifetime visits and 93,898 favorites. Currently, 10 users are playing. The game holds a 97% like percentage. The description highlights mechanics involving collecting, merging, and rebirthing ducks to unlock stages and hats.

Description (written by the developer; not a statement by this register)

🏆 Collect ducks and quack at annoying people for money! MERGE your ducks to unlock bigger ones! Rebirth to unlock cool duck hats! UPDATE 1.0 [RELEASE!] 🏝️ 10 ALL NEW STAGES! 🦆 100+ DUCKS! 🎩 20+ DUCK HATS!

Last updated by the developer 9 Jan 2026, 20:53 UTC.

10
playing (measured 10 Aug 2026, 14:06 UTC)
37,817,519
lifetime visits
97%
liked (169,289 👍 / 5,627 👎)
93,911
favourites (2.5 per 1k visits)
1 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0615first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Merge!
499 R$
Double Strength
249 R$
VIP
249 R$
Double Coins
199 R$
Super Magnet!
129 R$
Teleport!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,327,637 · 100.0% win
Buy A Duck! · other7,704,834 · 51.3% win
Rebirth! · progression196,329 · 4.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0297no change
23 Aug 2026, 14:5197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.