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Blood Zone [🔥UPDATE]

Blood Zone [🔥UPDATE]

A Roblox experience owned by The LazerPigeon Community.

ShooterENFFAshooterpvp

Blood Zone [🔥UPDATE] is a shooter experience from 2023 with over 37.7 million lifetime visits. It records 3,203 playing now, a like rating of 80%, 123,430 favourites.

Description (written by the developer; not a statement by this register)

💥 Have some fun in this awesome FFA pvp shooter game! 🩸 Step foot into this game, it's just pure chaos. Just kill, kill, and kill. Customize your character with some fashion as you mow your enemies down! Also features a large catalog of weapons and secrets to put your grubby little hands on! ❗ MAKE SURE to turn blood on in the settings for the full experience Most Recent Update: 📱 Mobile Upgrades 📦 Improved Crates 🔮 Improved Spawns ⚙️ HUGE optimizations 📊 Levels 🔫 More Weapons 🎨 New Accessories ⭐ Favoriting Items 🩸 Custom Blood 🖥️ UI Changes AND MORE! 👍 Remember to like and favorite!

Last updated by the developer 24 Oct 2026, 19:21 UTC.

624
playing (measured 26 Oct 2026, 05:50 UTC)
39,507,317
lifetime visits
80%
liked (51,281 👍 / 13,043 👎)
129,689
favourites (3.3 per 1k visits)
4 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5483,4201,9846245 October 202626 October 2026
500 measurements spanning 21 days, net -1,314. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 117–3,851 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:50624-81
26 Oct 2026, 04:50705-16
26 Oct 2026, 03:50721-213
26 Oct 2026, 02:50934-222
26 Oct 2026, 01:501,156-138
26 Oct 2026, 00:501,294+91
25 Oct 2026, 23:501,203-155
25 Oct 2026, 22:501,358-107
25 Oct 2026, 21:501,465-195
25 Oct 2026, 20:501,660-196
25 Oct 2026, 19:501,856-351
25 Oct 2026, 18:502,207-122
25 Oct 2026, 17:502,329+111
25 Oct 2026, 16:502,218+184
25 Oct 2026, 15:502,034+36
25 Oct 2026, 14:501,998+82
25 Oct 2026, 13:501,916+221
25 Oct 2026, 12:501,695+30
25 Oct 2026, 11:501,665+140
25 Oct 2026, 10:501,525first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Servers +
399 R$
Dual weapons pack
299 R$
Classic Weapons Pack
299 R$
Foam Weapon Pack
199 R$
Custom Blood
149 R$
Premium Emotes
149 R$
Fart Barrel Shotgun
89 R$
[LIMITED] Pumpkin Bomb
79 R$
Goofy Gun
79 R$
Subspace Tripmine
65 R$
Government Weapons
50 R$
Familiar Explosive
50 R$
Kitchen Gun
49 R$
Fishy thing
21 R$
Chef's kiss
15 R$
Gun
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill · other3,753,181 · 21.3% win
1 Hour playtime · other1,214,448 · 8.6% win
Subway Slacker · other1,154,670 · 8.4% win
Unfortunate Event · other1,131,853 · 8.0% win
Streak Novice · progression981,102 · 9.2% win
100 Kills · progression787,645 · 5.7% win
Heavy Gamer · other743,281 · 4.1% win
1,000 Total BloodBux · collection666,478 · 5.5% win
The September 1st incident · other606,374 · 3.5% win
Blood Moon · other604,559 · 6.9% win
Cozy Campfire · other525,529 · 4.4% win
Never ending cycle... · other404,818 · 2.7% win
Call Accepted · other393,532 · 2.7% win
The lost and found... · other390,595 · 3.4% win
Paranormal Demon · other336,325 · 3.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

798079.521 August 202626 October 2026
1555 measurements spanning 65 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1555
Measured (UTC)% likedChange
26 Oct 2026, 05:5080no change
26 Oct 2026, 04:5080no change
26 Oct 2026, 03:5080no change
26 Oct 2026, 02:5080no change
26 Oct 2026, 01:5080no change
26 Oct 2026, 00:5080no change
25 Oct 2026, 23:5080no change
25 Oct 2026, 22:5080no change
25 Oct 2026, 21:5080no change
25 Oct 2026, 20:5080no change
25 Oct 2026, 19:5080no change
25 Oct 2026, 18:5080no change
25 Oct 2026, 17:5080no change
25 Oct 2026, 16:5080no change
25 Oct 2026, 15:5080no change
25 Oct 2026, 14:5080no change
25 Oct 2026, 13:5080no change
25 Oct 2026, 12:5080no change
25 Oct 2026, 11:5080no change
25 Oct 2026, 10:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.