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Blood Zone [🔥UPDATE]

Blood Zone [🔥UPDATE]

A Roblox experience owned by The LazerPigeon Community.

ShooterENFFAshooterpvp

Blood Zone [🔥UPDATE] is a shooter experience created on 2023-07-04. It currently has 3,195 players. The game has accumulated 27,366,829 lifetime visits. It holds 103,393 favorites and maintains a 79% like percentage.

Description (written by the developer; not a statement by this register)

💥 Have some fun in this awesome FFA pvp shooter game! 🩸 Step foot into this game, it's just pure chaos. Just kill, kill, and kill. Customize your character with some fashion as you mow your enemies down! Also features a large catalog of weapons and secrets to put your grubby little hands on! ❗ MAKE SURE to turn blood on in the settings for the full experience Most Recent Update: 📱 Mobile Upgrades 📦 Improved Crates 🔮 Improved Spawns ⚙️ HUGE optimizations 📊 Levels 🔫 More Weapons 🎨 New Accessories ⭐ Favoriting Items 🩸 Custom Blood 🖥️ UI Changes AND MORE! 👍 Remember to like and favorite!

Last updated by the developer 25 Aug 2026, 00:07 UTC.

1,483
playing (measured 26 Aug 2026, 05:50 UTC)
29,559,434
lifetime visits
79%
liked (41,910 👍 / 10,943 👎)
109,403
favourites (3.7 per 1k visits)
4 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3374,3932,8651,48310 August 202626 August 2026
107 measurements spanning 16 days, net -479. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 879–4,851 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 107
Measured (UTC)PlayersChange
26 Aug 2026, 05:501,483+146
26 Aug 2026, 04:501,337-153
26 Aug 2026, 03:501,490-237
26 Aug 2026, 02:501,727-372
26 Aug 2026, 01:502,099-379
26 Aug 2026, 00:502,478+79
25 Aug 2026, 23:502,399+56
25 Aug 2026, 22:502,343-90
25 Aug 2026, 21:502,433-193
25 Aug 2026, 20:502,626-194
25 Aug 2026, 19:502,820-446
25 Aug 2026, 18:503,266-55
25 Aug 2026, 17:503,321+152
25 Aug 2026, 16:503,169+131
25 Aug 2026, 15:503,038-65
25 Aug 2026, 14:503,103-30
25 Aug 2026, 13:503,133-91
25 Aug 2026, 12:503,224+167
25 Aug 2026, 11:503,057+271
25 Aug 2026, 10:502,786first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Servers +
399 R$
Classic Skin Pack
329 R$
Dual weapons pack
299 R$
Premium Emotes
199 R$
Foam weapon pack
199 R$
Custom Blood
149 R$
Fart Barrel Shotgun
89 R$
Goofy Gun
79 R$
Subspace Tripmine
65 R$
Government Weapons
50 R$
Familiar Explosive
50 R$
Kitchen Gun
49 R$
Fishy thing
21 R$
Chef's kiss
15 R$
Gun
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill · other2,964,058 · 37.0% win
1 Hour playtime · other915,237 · 14.6% win
Subway Slacker · other867,598 · 13.9% win
Unfortunate Event · other835,971 · 14.7% win
Streak Novice · progression643,376 · 16.4% win
Heavy Gamer · other582,318 · 8.7% win
100 Kills · progression581,970 · 10.6% win
The September 1st incident · other498,536 · 4.8% win
1,000 Total BloodBux · collection455,625 · 13.8% win
Cozy Campfire · other386,818 · 6.6% win
Blood Moon · other384,616 · 10.6% win
Call Accepted · other330,224 · 2.7% win
Never ending cycle... · other328,290 · 3.5% win
The lost and found... · other285,800 · 4.9% win
Paranormal Demon · other248,525 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 202626 August 2026
107 measurements spanning 4 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 107
Measured (UTC)% likedChange
26 Aug 2026, 05:5079no change
26 Aug 2026, 04:5079no change
26 Aug 2026, 03:5079no change
26 Aug 2026, 02:5079no change
26 Aug 2026, 01:5079no change
26 Aug 2026, 00:5079no change
25 Aug 2026, 23:5079no change
25 Aug 2026, 22:5079no change
25 Aug 2026, 21:5079no change
25 Aug 2026, 20:5079no change
25 Aug 2026, 19:5079no change
25 Aug 2026, 18:5079no change
25 Aug 2026, 17:5079no change
25 Aug 2026, 16:5079no change
25 Aug 2026, 15:5079no change
25 Aug 2026, 14:5079no change
25 Aug 2026, 13:5079no change
25 Aug 2026, 12:5079no change
25 Aug 2026, 11:5079no change
25 Aug 2026, 10:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.