[DEATHMATCH] Operations: Siege
A Roblox experience owned by Roblox Operations: Siege.
ShooterENtactical shooter5v5objective-based
[DEATHMATCH] Operations: Siege is a shooter experience created on 2023-07-08. It has 33,534,923 lifetime visits and 170,175 favorites. Currently, 386 players are active. The game holds an 82% like percentage. It supports full PC and console play, with mobile testing ongoing. The experience features objective-based 5v5 tactical gameplay with customizable loadouts and operator abilities.
Description (written by the developer; not a statement by this register)
🖥️ Full PC Support 🎮 Full Console Support ⚠️ Mobile Testing Phase OPERATIONS: SIEGE is an objective-based, 5v5 tactical first-person shooter game. Customize loadouts to your specifications, and use unique operator abilities to secure a victory. Attack or defend the objective, and get the job done in under 3 minutes. 🕹️ Use your gadgets and utilities to gain an advantage on the playing field. 📷 Use cameras to scout the objective and locate your opponents. 🔨 Use breaching tools to destroy walls or floors, and use destruction to win rounds. Seasonal Updates: ❄️Season 1 "Glacier Night" 🏜️Season 2 "Atlas Lion" 🌸Season 3 "Death's Blossom" 🌲Season 4 "Vantage Point" 🌴Season 5 "Shadowed Trail" This is an active project, and is still being developed. We appreciate all of our supporters, thank you for playing! ❤️
Last updated by the developer 24 Aug 2026, 10:27 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 369 | +20 |
| 24 Aug 2026, 15:50 | 349 | -28 |
| 24 Aug 2026, 14:50 | 377 | +80 |
| 24 Aug 2026, 13:50 | 297 | +29 |
| 24 Aug 2026, 12:50 | 268 | +13 |
| 24 Aug 2026, 11:50 | 255 | +32 |
| 24 Aug 2026, 10:50 | 223 | no change |
| 24 Aug 2026, 09:50 | 223 | +24 |
| 24 Aug 2026, 08:50 | 199 | +26 |
| 24 Aug 2026, 07:50 | 173 | -31 |
| 24 Aug 2026, 06:50 | 204 | +13 |
| 24 Aug 2026, 05:50 | 191 | -75 |
| 24 Aug 2026, 04:50 | 266 | -95 |
| 24 Aug 2026, 03:50 | 361 | -54 |
| 24 Aug 2026, 02:50 | 415 | -70 |
| 24 Aug 2026, 01:50 | 485 | -57 |
| 24 Aug 2026, 00:50 | 542 | -13 |
| 23 Aug 2026, 23:50 | 555 | -27 |
| 23 Aug 2026, 22:50 | 582 | +31 |
| 23 Aug 2026, 21:50 | 551 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 82 | no change |
| 24 Aug 2026, 15:50 | 82 | no change |
| 24 Aug 2026, 14:50 | 82 | no change |
| 24 Aug 2026, 13:50 | 82 | no change |
| 24 Aug 2026, 12:50 | 82 | no change |
| 24 Aug 2026, 11:50 | 82 | no change |
| 24 Aug 2026, 10:50 | 82 | no change |
| 24 Aug 2026, 09:50 | 82 | no change |
| 24 Aug 2026, 08:50 | 82 | no change |
| 24 Aug 2026, 07:50 | 82 | no change |
| 24 Aug 2026, 06:50 | 82 | no change |
| 24 Aug 2026, 05:50 | 82 | no change |
| 24 Aug 2026, 04:50 | 82 | no change |
| 24 Aug 2026, 03:50 | 82 | no change |
| 24 Aug 2026, 02:50 | 82 | no change |
| 24 Aug 2026, 01:50 | 82 | no change |
| 24 Aug 2026, 00:50 | 82 | no change |
| 23 Aug 2026, 23:50 | 82 | no change |
| 23 Aug 2026, 22:50 | 82 | no change |
| 23 Aug 2026, 21:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.