MotoRush! 🏍️
A Roblox experience owned by MotoRush Inc.
RacingENmotorcycle simulationvehicle customizationbeta phase
MotoRush! is a racing experience created on 2023-07-13. It has 98,832,164 lifetime visits, 233,612 favorites, and a 90% like percentage. Currently, 223 users are playing. The game features motorcycle customization and realistic handling mechanics. It is compatible with all devices and is currently in the beta phase.
Description (written by the developer; not a statement by this register)
🏍️ Introducing MotoRush! 👍 At 120K Likes new code! 🌟 Get ready to embark on an adrenaline-pumping journey through the virtual highways in MotoRush on your favourite Motorcycle! ⚙️Customize Your Ride: • Motorcycle Customization • Helmet Customization 🔊Immerse Yourself in Realism: • Realistic Motorcycle and Exhaust Sounds • Realistic Handlings and Motorcycles 🎮 Compatible with all devices ⚠️ Important: • The game is in the Beta phase. Bugs are expected. • Exploit will lead to a permanent ban • Stats Boosting is considered as exploiting The game is in BETA expect bugs! 💫 Inspired by Ride 5 and No Hesi (Asseto Corsa) 👑 Created by MotoRush Inc
Last updated by the developer 18 Aug 2026, 12:07 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 03:50 | 77 | -44 |
| 24 Aug 2026, 02:50 | 121 | +3 |
| 24 Aug 2026, 01:50 | 118 | -30 |
| 24 Aug 2026, 00:50 | 148 | +3 |
| 23 Aug 2026, 23:50 | 145 | +2 |
| 23 Aug 2026, 22:50 | 143 | -24 |
| 23 Aug 2026, 21:50 | 167 | -29 |
| 23 Aug 2026, 20:50 | 196 | -22 |
| 23 Aug 2026, 19:50 | 218 | -5 |
| 23 Aug 2026, 18:50 | 223 | +19 |
| 23 Aug 2026, 17:50 | 204 | -9 |
| 23 Aug 2026, 16:50 | 213 | +3 |
| 23 Aug 2026, 15:50 | 210 | no change |
| 23 Aug 2026, 14:50 | 210 | -6 |
| 23 Aug 2026, 13:50 | 216 | +3 |
| 23 Aug 2026, 12:50 | 213 | -11 |
| 23 Aug 2026, 11:50 | 224 | +7 |
| 23 Aug 2026, 10:50 | 217 | -12 |
| 23 Aug 2026, 09:50 | 229 | +8 |
| 23 Aug 2026, 08:50 | 221 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 13:32 | 90 | no change |
| 12 Oct 2026, 13:31 | 90 | no change |
| 2 Oct 2026, 13:23 | 90 | no change |
| 22 Sept 2026, 13:22 | 90 | no change |
| 12 Sept 2026, 13:21 | 90 | no change |
| 2 Sept 2026, 13:19 | 90 | no change |
| 24 Aug 2026, 03:50 | 90 | no change |
| 24 Aug 2026, 02:50 | 90 | no change |
| 24 Aug 2026, 01:50 | 90 | no change |
| 24 Aug 2026, 00:50 | 90 | no change |
| 23 Aug 2026, 23:50 | 90 | no change |
| 23 Aug 2026, 22:50 | 90 | no change |
| 23 Aug 2026, 21:50 | 90 | no change |
| 23 Aug 2026, 20:50 | 90 | no change |
| 23 Aug 2026, 19:50 | 90 | no change |
| 23 Aug 2026, 18:50 | 90 | no change |
| 23 Aug 2026, 17:50 | 90 | no change |
| 23 Aug 2026, 16:50 | 90 | no change |
| 23 Aug 2026, 15:50 | 90 | no change |
| 23 Aug 2026, 14:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.