[X2 Uncapped] Ultra unFair
A Roblox experience owned by BtKing Studios.
Fighting & PvPENability rollingPvP combatleveling progression
[X2 Uncapped] Ultra unFair is a fighting-pvp experience created on 2023-08-06. It has 3,270,202 lifetime visits and 19,038 favorites. Currently, 6 players are active. The experience holds a 73% like percentage. The description highlights rolling for abilities, leveling them up, and engaging in PvP challenges.
Description (written by the developer; not a statement by this register)
🔥 Welcome to Ultra Unfair! 🔥 🎲 Roll for powerful abilities, from common to incredibly rare. Every roll could unlock your next favorite power. ⬆️ Level up your abilities to make them stronger, unlock new potential, and create your own playstyle. ⚔️ Challenge other players in PvP, test your skills, and prove that you're the strongest. Will you rely on luck, skill, or both? Jump in and see if you can survive the world of Ultra Unfair!
Last updated by the developer 6 Aug 2026, 21:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:07 | 21 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 05:07 | 73 | no change |
| 14 Aug 2026, 05:06 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.