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UPD✨BALTHAZAR

UPD✨BALTHAZAR

A Roblox experience owned by Team Quasar..

Fighting & PvPENsouls-likemelee combatdark fantasy

UPD✨BALTHAZAR is a fighting-pvp Roblox experience created on 2023-08-23. The game currently has 261 players online. It has accumulated 18,946,851 lifetime visits and 200,340 favorites. The title holds a 76% like percentage. The description identifies the project as an unfinished beta featuring melee and ranged combat mechanics.

Description (written by the developer; not a statement by this register)

BALTHAZAR is an unfinished melee & ranged combat fighting game. The game is in BETA state, bugs may occur, if you encounter any - please report them on our communication server. 💕Use code 40K_LIKES to get 40 minutes of 2X XP and 400 Aurums. Next code on 50K likes! ✨2X Event every Friday, Saturday and Sunday! ⚙️Type /cmds in chat to see available PS commands 🎮Tips: - Your controls and their cooldown are always updated in the left corner of the screen ( Available only on PC & Console ); - Damage might register with a slight delay due to opponent's ping compensation. This affects everyone equally, keeping things fair for all players; - Rolling provides Invincibility Frames, allowing you to phase through attacks, protecting you from damage. 🏷️sword fighting, skill based, souls-like, dark fantasy, soulslike, FFA, PvP, battleground, souls like, arena, duels, medieval, parry, knight, free for all, deflect.

Last updated by the developer 27 Aug 2026, 15:50 UTC.

282
playing (measured 4 Sept 2026, 12:50 UTC)
19,455,629
lifetime visits
76%
liked (50,998 👍 / 15,792 👎)
208,183
favourites (10.7 per 1k visits)
23 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

164449306.528210 August 20264 September 2026
327 measurements spanning 25 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 121–492 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 327
Measured (UTC)PlayersChange
4 Sept 2026, 12:50282+39
4 Sept 2026, 11:50243+20
4 Sept 2026, 10:50223-6
4 Sept 2026, 09:50229+25
4 Sept 2026, 08:50204-23
4 Sept 2026, 07:50227-3
4 Sept 2026, 06:50230+26
4 Sept 2026, 05:50204-32
4 Sept 2026, 04:50236-24
4 Sept 2026, 03:50260+17
4 Sept 2026, 02:50243+17
4 Sept 2026, 01:50226-2
4 Sept 2026, 00:50228+2
3 Sept 2026, 23:50226-14
3 Sept 2026, 22:50240+34
3 Sept 2026, 21:50206-12
3 Sept 2026, 20:50218-5
3 Sept 2026, 19:50223-16
3 Sept 2026, 18:50239-20
3 Sept 2026, 17:50259first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
More Ammo
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA2,119,425 · 0.00% win
PRE-ALPHA · other639,458 · 0.00% win
BETA · other212,866 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 20264 September 2026
329 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 12:5076no change
4 Sept 2026, 11:5076no change
4 Sept 2026, 10:5076no change
4 Sept 2026, 09:5076no change
4 Sept 2026, 08:5076no change
4 Sept 2026, 07:5076no change
4 Sept 2026, 06:5076no change
4 Sept 2026, 05:5076no change
4 Sept 2026, 04:5076no change
4 Sept 2026, 03:5076no change
4 Sept 2026, 02:5076no change
4 Sept 2026, 01:5076no change
4 Sept 2026, 00:5076no change
3 Sept 2026, 23:5076no change
3 Sept 2026, 22:5076no change
3 Sept 2026, 21:5076no change
3 Sept 2026, 20:5076no change
3 Sept 2026, 19:5076no change
3 Sept 2026, 18:5076no change
3 Sept 2026, 17:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.