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the waiting room

the waiting room

A Roblox experience owned by LB78.

AdventureENliminal spaceexplorationhorror

The Waiting Room is an adventure experience created on August 26, 2023. It currently has 99 concurrent players and 281,959 favorites. The title has accumulated 23,655,956 lifetime visits with a 96% like percentage. Features include character control rooms, vending machines, and portal paintings.

Description (written by the developer; not a statement by this register)

"this game made me go insane" -a lot of people changelog: ⦿AGE RATING COMPLIANCE › removed all rooms that could be deemed "private spaces" (yay!) ⦿BIRTHDAY ROOM >turn into a toy that others can pick up ⦿LURKER GAMEPASS > act exactly like a clone ⦿PRIVATE SERVER ADMIN › say :cmds for commands ⦿VENDING MACHINES › enter codes in the keypad for different things ⦿PORTAL PAINTINGS › stare at certain paintings to enter a different realm old changes: ⦿ CHARACTER CONTROL ROOM › shrink and grow your character › swap bodies with other players ⦿ more cameras › a lot more angles, cameras in (almost) every room › stalk people more easily! hit the notify bell if you want to be notified of updates! woohooo join my group for more cool stuff: https://www.roblox.com/groups/7553922/LB78 this game is in beta, so there is going to be a lot of bugs tags: exploration, liminal space, weirdcore, dreamcore, frutiger aero, voice chat, vc, scary

Last updated by the developer 4 Aug 2026, 01:33 UTC.

99
playing (measured 10 Aug 2026, 16:47 UTC)
23,655,956
lifetime visits
96%
liked (68,877 👍 / 3,112 👎)
283,392
favourites (12.0 per 1k visits)
26 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4760first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

REPLICATOR
1,250 R$
LURKER
500 R$
Surveillance
100 R$
Prop Gun
45 R$
Written Sign
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SECOND 0 · progression8,895,803 · 64.4% win
ENTER.png · welcome8,090,644 · 59.7% win
.png · other5,903,095 · 43.2% win
youareyou.png · other4,991,149 · 38.1% win
INTRIGUE.png · other4,410,937 · 33.3% win
peace at last.png · other4,385,655 · 35.3% win
MINUTE 10 · progression4,306,795 · 35.0% win
FRIENDSHIP.png · social4,267,266 · 33.5% win
WELCOMEHOME.png · welcome3,704,245 · 28.0% win
IMHUNGRY.png · other3,239,205 · 30.9% win
LURK.png · other2,838,509 · 24.5% win
GRIN.png · other2,833,697 · 25.8% win
SHRINK.png · other2,257,901 · 24.8% win
RINGRING.png · other1,697,955 · 12.5% win
SWAP.png · other1,582,744 · 16.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3096no change
23 Aug 2026, 16:0996no change
13 Aug 2026, 16:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.