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💥crush stuff and get rich

💥crush stuff and get rich

A Roblox experience owned by Areca Group.

SimulatorENsandboxclickerphysics

💥crush stuff and get rich is a simulator experience created on 2023-09-03. It has accumulated 56,284,142 lifetime visits and 55,725 favorites. Currently, 14 users are playing. The game holds a 79% like percentage. The description identifies it as a sandbox/sim game focused on crushing items for wealth.

Description (written by the developer; not a statement by this register)

This is a sandbox/sim game where you get to crush your items to get rich. Have fun. DON'T DO THIS AT HOME. 💥 Crush stuff! 💵 Get money! ♻️ Crush again! 🔥👍Join our group and like the game for 💰1,000 Cash! https://www.roblox.com/groups/32580727/Areca-Group 🔔 Follow the game for notifications!

Last updated by the developer 6 Jul 2026, 19:13 UTC.

14
playing (measured 10 Aug 2026, 15:30 UTC)
56,284,142
lifetime visits
79%
liked (21,237 👍 / 5,560 👎)
55,902
favourites (1.0 per 1k visits)
3 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Item Limit
3,999 R$
Unlock all regular crushers!
450 R$
RPG (TOOL)
325 R$
VIP
250 R$
Autocollect Money
159 R$
rubber duckie
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7923 August 2026 — 79 % liked2 September 2026 — 79 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0779no change
23 Aug 2026, 14:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.