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[🐺UPD]Demon Blade

[🐺UPD]Demon Blade

A Roblox experience owned by DemonCube.

RoleplayENDemon SlayerAnime RPGBreath Combat

[🐺UPD]Demon Blade is a roleplay experience created on 2023-10-09. It has accumulated 226,041,374 lifetime visits and 460,052 favorites. Currently, 2,211 users are playing. The game holds a 97% like percentage. Players choose between demon or slayer roles with various breaths and abilities.

Description (written by the developer; not a statement by this register)

🎉Demon Slayer Adventure | 800K Likes for New CODE🎉 Choose to become a demon or a demon slayer. ✒️ Info: -Current 18 Breath:Water I, Thunder I, Water II, Flame, Beast, Wind, Mist, Flower, Love,Flame II, Rock, Serpent, Moon, Sun, Insect, Sound, Thunder II, Sun II,Serpent II -Current 16 BDA:Arrow, Stain, Spider, Nightmare, Reaper, Destroy, Element, Pot, Ice, Black Thunder, Biwa, Blood, Wolf, Bewitchment, Reaper II, Demon King -Secret Traveler spawn in the map every hour 👍Code: DEMONBLADE, - +3 Reset States, +5 Race Spins DEMONBLADE300, - +5 Race Spins, +100,000 Money DEMONBLADE500, - +10 Race Spins, +100,000 Money 🕓Update: - New Breath: Blood BDA rework! Join our community for updates, codes, and more!

Last updated by the developer 14 Aug 2026, 12:36 UTC.

883
playing (measured 5 Sept 2026, 07:50 UTC)
228,876,519
lifetime visits
97%
liked (706,947 👍 / 25,384 👎)
465,576
favourites (2.0 per 1k visits)
9 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5882,0081,29888310 August 20265 September 2026
346 measurements spanning 26 days, net -1,125. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 375–2,221 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50883+65
5 Sept 2026, 06:50818-33
5 Sept 2026, 05:50851+29
5 Sept 2026, 04:50822-55
5 Sept 2026, 03:50877+34
5 Sept 2026, 02:50843+30
5 Sept 2026, 01:50813+37
5 Sept 2026, 00:50776+19
4 Sept 2026, 23:50757-42
4 Sept 2026, 22:50799-5
4 Sept 2026, 21:50804+49
4 Sept 2026, 20:50755-76
4 Sept 2026, 19:50831-62
4 Sept 2026, 18:50893-68
4 Sept 2026, 17:50961no change
4 Sept 2026, 16:50961-44
4 Sept 2026, 15:501,005-27
4 Sept 2026, 14:501,032-82
4 Sept 2026, 13:501,114+102
4 Sept 2026, 12:501,012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky
5,599 R$
Detector
2,700 R$
Lucky
950 R$
2x Money
450 R$
2x Mastery
450 R$
Recovery
400 R$
Fast Carriage
350 R$
2x Drop Chance
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5097no change
5 Sept 2026, 06:5097no change
5 Sept 2026, 05:5097no change
5 Sept 2026, 04:5097no change
5 Sept 2026, 03:5097no change
5 Sept 2026, 02:5097no change
5 Sept 2026, 01:5097no change
5 Sept 2026, 00:5097no change
4 Sept 2026, 23:5097no change
4 Sept 2026, 22:5097no change
4 Sept 2026, 21:5097no change
4 Sept 2026, 20:5097no change
4 Sept 2026, 19:5097no change
4 Sept 2026, 18:5097no change
4 Sept 2026, 17:5097no change
4 Sept 2026, 16:5097no change
4 Sept 2026, 15:5097no change
4 Sept 2026, 14:5097no change
4 Sept 2026, 13:5097no change
4 Sept 2026, 12:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.