Weak Legacy 2
A Roblox experience owned by Weak Games Corp..
Fighting & PvPENDemon SlayerAnimeFighting
Weak Legacy 2 is a fighting-pvp Roblox experience created on 2024-07-04. The game currently has 480 players online. It has accumulated 154,865,481 lifetime visits, 230,750 favorites, and a 97% like percentage. The experience is inspired by Demon Slayer and supports mobile, PC, Xbox, and PlayStation platforms.
Description (written by the developer; not a statement by this register)
Choose between fighting for humanity or fighting alongside the Demons. Weak Legacy is a game inspired by the show of "Demon slayer" 🚨600K LIKES FOR NEXT CODE! 🚨 2X Drop Rates are AUTOMATICALLY applied every saturday-sunday ----------------------- Current Supports: Mobile PC Xbox PlayStation ----------------------- Keys [PC]: Q-Dash Q (while stun) - Evasive Dash W²x - Run G - Charge Breathing Space - Climbing Holding Space While M1 - Air Combo M - Menu ----------------------- Shutdown = Bug Fix/Update game in beta If you have any kind of bugs, please report them on the Disco server.
Last updated by the developer 31 May 2026, 01:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 186 | -7 |
| 4 Sept 2026, 08:50 | 193 | +31 |
| 4 Sept 2026, 07:50 | 162 | +19 |
| 4 Sept 2026, 06:50 | 143 | +3 |
| 4 Sept 2026, 05:50 | 140 | -9 |
| 4 Sept 2026, 04:50 | 149 | -1 |
| 4 Sept 2026, 03:50 | 150 | -45 |
| 4 Sept 2026, 02:50 | 195 | -36 |
| 4 Sept 2026, 01:50 | 231 | -39 |
| 4 Sept 2026, 00:50 | 270 | -24 |
| 3 Sept 2026, 23:50 | 294 | +1 |
| 3 Sept 2026, 22:50 | 293 | -22 |
| 3 Sept 2026, 21:50 | 315 | +39 |
| 3 Sept 2026, 20:50 | 276 | +25 |
| 3 Sept 2026, 19:50 | 251 | -50 |
| 3 Sept 2026, 18:50 | 301 | +11 |
| 3 Sept 2026, 17:50 | 290 | +25 |
| 3 Sept 2026, 16:50 | 265 | +25 |
| 3 Sept 2026, 15:50 | 240 | -13 |
| 3 Sept 2026, 14:50 | 253 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 09:50 | 97 | no change |
| 4 Sept 2026, 08:50 | 97 | no change |
| 4 Sept 2026, 07:50 | 97 | no change |
| 4 Sept 2026, 06:50 | 97 | no change |
| 4 Sept 2026, 05:50 | 97 | no change |
| 4 Sept 2026, 04:50 | 97 | no change |
| 4 Sept 2026, 03:50 | 97 | no change |
| 4 Sept 2026, 02:50 | 97 | no change |
| 4 Sept 2026, 01:50 | 97 | no change |
| 4 Sept 2026, 00:50 | 97 | no change |
| 3 Sept 2026, 23:50 | 97 | no change |
| 3 Sept 2026, 22:50 | 97 | no change |
| 3 Sept 2026, 21:50 | 97 | no change |
| 3 Sept 2026, 20:50 | 97 | no change |
| 3 Sept 2026, 19:50 | 97 | no change |
| 3 Sept 2026, 18:50 | 97 | no change |
| 3 Sept 2026, 17:50 | 97 | no change |
| 3 Sept 2026, 16:50 | 97 | no change |
| 3 Sept 2026, 15:50 | 97 | no change |
| 3 Sept 2026, 14:50 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.