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[SEASON 3!] Mech Showdown (Beta)

[SEASON 3!] Mech Showdown (Beta)

A Roblox experience owned by Neureal.

ShooterENmech combattransformationseasonal update

Mech Showdown (Beta) is a shooter experience created on October 19, 2023. It currently has 815 players and 166,183,212 lifetime visits. The game holds 2,006,975 favorites and maintains an 88% like percentage. Players engage in mech warfare with customizable transformations and controls for dash, evade, and skills across multiple platforms.

Description (written by the developer; not a statement by this register)

NEW MECH STORMCALLER ALONG WITH SEASON 3 IS NOW LIVE! EMOTE! - Be sure to get your taunt emote by liking the game and joining our group! Ever wanted to be a mech warrior? Well now you can! Sophisticated mech warfare. Each mech is custom built to transform into various shapes and weapons. Playable on all platforms 🎮📱💻 Game Controls 💻 (PC) Dash - Q Evade - Q while down Mouse Left-Click - punch / normal attack F - Block Space - Jump Skills - 1/2/3/4 Ultimate - G Emote - B Have fun!

Last updated by the developer 4 Sept 2026, 15:23 UTC.

416
playing (measured 4 Sept 2026, 19:50 UTC)
168,576,907
lifetime visits
88%
liked (115,919 👍 / 16,291 👎)
2,032,739
favourites (12.1 per 1k visits)
19 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2601,19272641610 August 20264 September 2026
334 measurements spanning 25 days, net -153. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 120–1,332 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 334
Measured (UTC)PlayersChange
4 Sept 2026, 19:50416-25
4 Sept 2026, 18:50441+18
4 Sept 2026, 17:50423-33
4 Sept 2026, 16:50456-44
4 Sept 2026, 15:50500-2
4 Sept 2026, 14:50502-74
4 Sept 2026, 13:50576+40
4 Sept 2026, 12:50536+1
4 Sept 2026, 11:50535+36
4 Sept 2026, 10:50499+68
4 Sept 2026, 09:50431+49
4 Sept 2026, 08:50382+60
4 Sept 2026, 07:50322-32
4 Sept 2026, 06:50354-7
4 Sept 2026, 05:50361-13
4 Sept 2026, 04:50374-63
4 Sept 2026, 03:50437-27
4 Sept 2026, 02:50464+37
4 Sept 2026, 01:50427-81
4 Sept 2026, 00:50508first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Play with a friend · social6,953,036 · 8.0% win
10 Kills · progression2,915,381 · 3.8% win
Knight Initiate · progression1,665,438 · 1.2% win
100 Kills · progression166,925 · 0.20% win
Battle Baron · other78,231 · 0.10% win
500 Kills · progression18,741 · 0.10% win
1000 Kills · progression9,282 · 0.00% win
50,000 Parts · other3,474 · 0.00% win
Count of Conquest · progression1,259 · 0.00% win
5000 Kills · progression907 · 0.00% win
100,000 Parts · other745 · 0.00% win
10000 Kills · progression213 · 0.00% win
Duke of Dom · other52 · 0.00% win
Archduke Of Dom · other13 · 0.00% win
500,000 Parts · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 20264 September 2026
335 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 335
Measured (UTC)% likedChange
4 Sept 2026, 19:5088no change
4 Sept 2026, 18:5088no change
4 Sept 2026, 17:5088no change
4 Sept 2026, 16:5088no change
4 Sept 2026, 15:5088no change
4 Sept 2026, 14:5088no change
4 Sept 2026, 13:5088no change
4 Sept 2026, 12:5088no change
4 Sept 2026, 11:5088no change
4 Sept 2026, 10:5088no change
4 Sept 2026, 09:5088no change
4 Sept 2026, 08:5088no change
4 Sept 2026, 07:5088no change
4 Sept 2026, 06:5088no change
4 Sept 2026, 05:5088no change
4 Sept 2026, 04:5088no change
4 Sept 2026, 03:5088no change
4 Sept 2026, 02:5088no change
4 Sept 2026, 01:5088no change
4 Sept 2026, 00:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.