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🐻Plushie factory tycoon

🐻Plushie factory tycoon

A Roblox experience owned by Neko Games Inc.

TycoonENanimefactorytycoon

Description (written by the developer; not a statement by this register)

💗Make and Sell Plushies to PROVE DAD WRONG! 💗 Your dad doesn't want you to make anime plushies factory and he thinks you will FAIL. to prove him wrong, you start building the best anime plushies factory ever.... 🎮 JOIN GROUP FOR 50% CASH BOOST 🎮 🎮 JOIN THE GROUP FOR THE LATEST CODES. 🎮 💗 Use These Codes after Joining the Group! JOINED, OPTIMIZATION 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍

Last updated by the developer 30 Dec 2025, 07:53 UTC.

26
playing (measured 10 Aug 2026, 14:17 UTC)
21,274,832
lifetime visits
92%
liked (41,410 👍 / 3,713 👎)
135,908
favourites (6.4 per 1k visits)
31 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Sell
499 R$
The Anime GOD
399 R$
Quick Restockers
399 R$
The Rock
250 R$
Hire Cute Jester
249 R$
Faster Workers
199 R$
2X CASH
199 R$
the Plushie BOSS
139 R$
Hire Shark Girl
89 R$
Super Speed
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Started The Plushie Empire · other7,469,333 · 100.0% win
Passed Tutorial · welcome5,932,611 · 100.0% win
Proved Dad Wrong · other162,449 · 4.2% win
Met The Owner! · social16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3392no change
13 Aug 2026, 16:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.