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[REWORK IN PROGRESS] BloxUke

[REWORK IN PROGRESS] BloxUke

A Roblox experience owned by Bloxy's Trench.

ObbyENobstacle courseninja warrioralpha testing

[REWORK IN PROGRESS] BloxUke is an obby experience created on 2023-11-04. The game has recorded 1,953,357 lifetime visits and 3,491 favorites. Currently, five users are playing. The title holds a 62% like percentage. The description notes the project is being rebuilt from scratch and is in an alpha testing phase.

Description (written by the developer; not a statement by this register)

[This game is being completely rebuilt from scratch as it's an old project, keep in touch with the updates in my group or server!] Welcome to BloxUke! This difficult stage based obby game is inspired by the real-life gameshows "Sasuke" and "Ninja Warrior". If you enjoy the game please leave a like! If you want to chat with the developers, report bugs or discuss the game please join our group! [https://www.roblox.com/groups/10227919/Bloxys-Trench] YOUR DATA DOES NOT SAVE IN PRIVATE SERVERS! This game is in the alpha testing phase, please report any bugs to the developer. Your data will be wiped upon full release.

Last updated by the developer 28 Dec 2025, 11:49 UTC.

5
playing (measured 11 Aug 2026, 01:35 UTC)
1,953,357
lifetime visits
62%
liked (935 👍 / 564 👎)
3,506
favourites (1.8 per 1k visits)
4 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:352first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Player · other380,609 · 8.9% win
Common · other106,832 · 5.1% win
Rare · other43,584 · 1.3% win
Bouncy! · other31,668 · 0.00% win
Beat the Wall! · progression14,982 · 0.00% win
Winter (LIMITED) · collection11,244 · 1.3% win
Spider-like! · other10,275 · 1.3% win
Exotic · collection10,209 · 3.8% win
Challanger! · other8,037 · 1.3% win
Fish! · other2,640 · 0.00% win
Clutch! · other2,202 · 0.00% win
Up-comer! · welcome2,129 · 0.00% win
Regular! · other1,265 · 1.3% win
Clingy! · other681 · 0.00% win
Dedicated! · other578 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 August 2026 — 62 % liked3 September 2026 — 62 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2362no change
24 Aug 2026, 09:4762no change
14 Aug 2026, 09:4662first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.