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Ninja Sprint

Ninja Sprint

A Roblox experience owned by Ninja Sprint Showdown Community.

ObbyENobstacle courseAmerican Ninja Warriorparkour

Ninja Sprint is an obby experience created on 2024-02-08. It has recorded 85,602,328 lifetime visits and 61,958 favorites. Currently, 44 users are playing. The experience holds a 67% like percentage. The description highlights obstacle courses inspired by American Ninja Warrior, featuring agility challenges and cash prizes. Roblox Premium benefits include a chat tag and equippable trail.

Description (written by the developer; not a statement by this register)

🏋️‍♂️🔥 Embark on an epic journey through challenging obstacle courses in this action-packed ninja adventure! 🏃‍♂️ Inspired by the adrenaline-pumping American Ninja Warrior Tv Show 📺, you'll navigate through thrilling challenges to claim victory and earn cash prizes. 💰 Test your agility, speed, and strength as you race against the clock to conquer each obstacle. ⚡💯 Will you emerge as the ultimate ninja champion? 🏆🌟 Join now and prove your skills in the most thrilling obstacle course game on Roblox! 💥 ✨Roblox Premium Benefits: - "Roblox Premium" chat tag - Equippable Premium Trail ⚠️ "Ninja Sprint" is in early development and lacks core features and obstacle courses, which will be added in future updates. PLAYERS MIGHT ENCOUNTER BUGS AND/OR DATA LOSS. Please report any issues or suggestions to the dev team. Thank you for your patience as we enhance the game. Enjoy the show!

Last updated by the developer 13 Jan 2026, 11:09 UTC.

44
playing (measured 10 Aug 2026, 16:00 UTC)
85,602,328
lifetime visits
67%
liked (18,358 👍 / 8,891 👎)
62,402
favourites (0.7 per 1k visits)
8 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Money!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Supporter · other15,265,209 · 78.4% win
Button Basher · other2,381,466 · 7.0% win
Met the creator · welcome262 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6723 August 2026 — 67 % liked2 September 2026 — 67 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3167no change
23 Aug 2026, 13:2267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.