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Tiny Hero

Tiny Hero

A Roblox experience owned by Honda Power Products.

PuzzleENpuzzleobject manipulationrescue

Tiny Hero is a puzzle game created on 2023-11-07. It has 1,206,065 lifetime visits, 5,798 favorites, and a 79% like percentage. Currently, one player is active. The experience involves moving objects to solve resident emergencies within a house setting.

Description (written by the developer; not a statement by this register)

A tiny hero, lost in a house from the gaming world. Moving unexpected objects one by one, secretly saving the residents. ---How to play--- [Gather Mobility Power] Search around the house for scattered Mobility Power. [Mobilize] Use the collected mobility power to move various objects. Enjoy moving around and obtain power from difficult locations. [Solve Residents' Emergencies] While mobilizing various objects in the room, solve each family member's problems. [Final Mission] As you rescue residents from emergencies, an unexpected crisis occurs! Move unexpected objects and clear the final mission.

Last updated by the developer 27 Jul 2025, 09:17 UTC.

1
playing (measured 11 Aug 2026, 02:38 UTC)
1,206,065
lifetime visits
78%
liked (1,554 👍 / 426 👎)
5,836
favourites (4.8 per 1k visits)
7 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:382first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

CLEAR · progression24,275 · 4.8% win
COMPLETE · progression17,299 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.514 August 2026 — 79 % liked24 August 2026 — 79 % liked3 September 2026 — 78 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:1578-1
24 Aug 2026, 14:0579no change
14 Aug 2026, 14:0479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.