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Ultra Parkour Obby

Ultra Parkour Obby

A Roblox experience owned by Loop Hole Games.

ObbyENParkourObbyEasy

Ultra Parkour Obby is an obby experience created on 2023-11-20. The game features 50 stages and has accumulated 23,623,243 lifetime visits. Currently, 149 users are playing. The title holds 3,914,366 favorites and maintains a 50% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Ultra Parkour Obby Just an easy and Fun Parkour/Obby for you to Play with your friends! Stage Count: 50 Join the group for: Fusion Coil, Chat Tag, Exclusive Character Tags: Parkour, Obby, Fun, Easy, Parkour, Obby, Obstacle Course, Rainbow, Colorful

Last updated by the developer 13 Jun 2024, 11:34 UTC.

90
playing (measured 21 Aug 2026, 20:54 UTC)
23,770,411
lifetime visits
49%
liked (2,098 👍 / 2,149 👎)
3,914,366
favourites (164.7 per 1k visits)
20 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

80908510 August 2026 — 80 players21 August 2026 — 90 players10 August 202621 August 2026
2 measurements spanning 11 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–92 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5490+10
10 Aug 2026, 21:3280first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
349 R$
Flying Cloud
229 R$
Laser Gun
189 R$
Gravity Coil
99 R$
Speed Coil
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 1 · progression509,389
Stage 10 · progression327,223
Stage 20 · progression247,990
Stage 30 · progression217,327
Stage 40 · progression149,294
Stage 50 · progression130,658

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

495049.513 August 2026 — 50 % liked21 August 2026 — 49 % liked13 August 202621 August 2026
2 measurements spanning 8 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 20:5449-1
13 Aug 2026, 16:0450first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.