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[OG] Project: Swerve

[OG] Project: Swerve

A Roblox experience owned by Project: Swerve.

RacingENdrivingracingrealistic

[OG] Project: Swerve is a racing experience created on 2023-11-30. It has accumulated 25,918,228 lifetime visits and 49,563 favorites. Currently, 16 users are playing. The game holds a 65% like percentage. It falls under the racing genre.

Description (written by the developer; not a statement by this register)

🚗 | [OG] Project: Swerve The streets that started it all. Race, weave, and chase the thrill in the Original version of Project: Swerve! (This game used to be called "Project: No Hesi") Brought to you by leonardo183 and DAVIDE7654 🎮 TAGS: Traffic, Racing, Highway, Vehicle, Car, First Person, Drift, Drive, Driving, Realistic, No Hesi, Assetto Corsa, Shutoko, Project No Hesi, Project Swerve, OGPS

Last updated by the developer 26 Apr 2026, 17:14 UTC.

16
playing (measured 10 Aug 2026, 16:47 UTC)
25,918,228
lifetime visits
65%
liked (9,012 👍 / 4,771 👎)
49,612
favourites (1.9 per 1k visits)
30 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:474first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6523 August 2026 — 65 % liked2 September 2026 — 65 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0765no change
23 Aug 2026, 15:5265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.