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Psychics Power Tycoon

Psychics Power Tycoon

A Roblox experience owned by GND Studio.

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Psychics Power Tycoon is a tycoon experience created on December 6, 2023. The game has recorded 33,794,269 lifetime visits and maintains a 90% like percentage. Currently, 27 players are active. The experience has accumulated 61,383 favorites since its launch.

Description (written by the developer; not a statement by this register)

⭐Welcome To Psychics Power Tycoon ⭐ ❓FAQ: 🏰Build up your Tycoon and unlock unique skills!! 💥Suit up to Fight your enemies 💵Defeat bosses and earn Cash!! 👑Capture hills to increase your income by +50%. 🔒Locked elements are taken by other players, consider using VIP game pass to unlock!! 💾Tycoons are saved for each character. If you want to load a previous tycoon, choose the same character! [🎮 CONTROLS] Move : W, A, S, D Jump : Space bar Dash : Q Attack : Mouse left Skill : number Camera Lock : Left Control Join the group for +$2,000💵 starting cash! https://www.roblox.com/groups/16397129

Last updated by the developer 22 Jul 2026, 08:00 UTC.

27
playing (measured 10 Aug 2026, 14:23 UTC)
33,794,269
lifetime visits
90%
liked (26,517 👍 / 2,932 👎)
61,547
favourites (1.8 per 1k visits)
6 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2327first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL POWER
1,599 R$
Show Me The Money
1,299 R$
Meteor
999 R$
Special Weapon
799 R$
Saitama Character
450 R$
Droppers Speed Up
449 R$
Droppers Double Money
449 R$
Eren Character
270 R$
Characters VIP
249 R$
AutoCollect
149 R$
MIRACLE STARTER PACK
99 R$
Midoriya Character
90 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,005,049 · 100.0% win
With Friends ! · social2,191,220 · 20.0% win
Re-birth ! · progression1,044,374 · 6.6% win
Join Group ! · social151,164 · 0.40% win
Dominate !! · other66,361 · 0.30% win
100 Re:Birth · progression1,394 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9023 August 2026 — 90 % liked2 September 2026 — 90 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:1990no change
23 Aug 2026, 15:0790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.