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King of the World Simulator

King of the World Simulator

A Roblox experience owned by HD Games..

SimulatorENcombatleaderboardspets

King of the World Simulator is a simulator experience created on 2023-12-09. It has recorded 10,365,660 lifetime visits and 19,121 favorites. Currently, four users are playing. The game holds a 91% like percentage. It features gameplay elements including combat, ability collection, and pet hatching within a multiplayer environment.

Description (written by the developer; not a statement by this register)

👑 Become the KING of the World! 👍 Give the game a Like for Updates! HOW TO PLAY: 💪🏻 Use your weapon to train strength and fight other players. ⚡ Collect ability orbs to gain power in the fight! ⭐ Gather stars by capturing the hills or getting kills. 🐶 Hatch pets and rebirth for extra boosts! 📈 Try to get to the TOP of the leaderboards! Join HD Games To Get: 🥚 FREE Auto Hatch 🎁 FREE Daily Reward! Note: Private servers reward 80% less stars on hills and kills won't count towards killstreaks. Made by HD Games Tags: Anime, Abilities, Minigame, Fight, Multiplayer, Battle, Obby, Fun, Easy, Simulator, Click, Meme, Mic

Last updated by the developer 12 Jun 2025, 08:35 UTC.

4
playing (measured 10 Aug 2026, 14:01 UTC)
10,365,660
lifetime visits
91%
liked (17,178 👍 / 1,780 👎)
19,112
favourites (1.8 per 1k visits)
9 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Stars
499 R$
Extra Equip
499 R$
2x Train
399 R$
Fast Hatch
299 R$
Triple Hatch
249 R$
VIP
249 R$
Storage
149 R$
Auto Rebirth
149 R$
Auto Hatch
99 R$
Lucky
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,656,153 · 11.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0591no change
23 Aug 2026, 20:0491no change
13 Aug 2026, 20:0491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.