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☕ Cozy Cafe Tycoon

☕ Cozy Cafe Tycoon

A Roblox experience owned by Lightbulb's Studio.

TycoonENcafe managementtycooncozy

Description (written by the developer; not a statement by this register)

Welcome to ☕ Cozy Cafe Tycoon! 🍔 Make coffee and serve customers! 👨‍🍳 Hire workers and cashiers! 💵 Earn money and upgrade your cafe! 🧹 Make sure to keep your restaurant clean! 👑 Become The Best Cafe Owner Make sure to LIKE and FAVORITE for more updates! Tags: cafe chill relax restaurant simulator simulator world simulator simulator simulator roleplay relax cafe coffee coffee, food, restaurant, restaurant chill relax restaurant cafe role play simulator simulation cafe factory brainrot brainrot sandwich worker steal steal social hangout sushi game simulator world hotel cafe popular popular tycoon cafe hotel tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon tycoon

Last updated by the developer 15 May 2026, 19:59 UTC.

17
playing (measured 10 Aug 2026, 14:02 UTC)
15,396,917
lifetime visits
92%
liked (166,214 👍 / 15,363 👎)
836,136
favourites (54.3 per 1k visits)
27 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:029first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money
950 R$
Infinite Food
495 R$
x2 Money
350 R$
Cafe Boost
245 R$
Juice Maker
95 R$
Janitor
95 R$
Coffee Maker
75 R$
Super Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100% Completion · progression91,143 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:4692no change
13 Aug 2026, 17:4592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.