Zombies vs Humans
A Roblox experience owned by Dejavu Studios.
SurvivalENsurvivalbase-buildinghorde-defense
Zombies vs Humans is a survival experience created on December 28, 2023. The game currently has 931 players online and has accumulated 69,977,210 lifetime visits. It holds 182,165 favorites and maintains an 84% like percentage. The title focuses on base building and zombie defense mechanics within the survival genre.
Description (written by the developer; not a statement by this register)
Build a base, gear up, and prepare to fight off hordes of zombies through the night! 💾 THE SAVING GRACE UPDATE 💾 + Added permanent saving + Added weapon durability + And more.. - Removed Herobrine 👍 Like the game for new updates! —— In-Game Rules —— 1. Exploiting is strictly forbidden and will result in permanent ban 2. Inappropriate behavior and structures are not allowed and will result in bans 3. Griefing or abusing bugs/glitches to intentionally ruin the game for others will result in bans 4. Follow Roblox's Terms of Use ———— Credits ———— roff (@roffcat) - Lead Developer BadHmidou (@BadHmidou) - Modeling/GFX megatron (@cowboysoldier936) - Composer ynnad (@ynnad_flp) - Composer OG Creeper Chaos - Main Inspiration for ZvH Music - Credits in Settings In-game.
Last updated by the developer 2 Sept 2026, 23:28 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 774 | +3 |
| 4 Sept 2026, 05:50 | 771 | -16 |
| 4 Sept 2026, 04:50 | 787 | -186 |
| 4 Sept 2026, 03:50 | 973 | -237 |
| 4 Sept 2026, 02:50 | 1,210 | -180 |
| 4 Sept 2026, 01:50 | 1,390 | -53 |
| 4 Sept 2026, 00:50 | 1,443 | +31 |
| 3 Sept 2026, 23:50 | 1,412 | +89 |
| 3 Sept 2026, 22:50 | 1,323 | +85 |
| 3 Sept 2026, 21:50 | 1,238 | +153 |
| 3 Sept 2026, 20:50 | 1,085 | -47 |
| 3 Sept 2026, 19:50 | 1,132 | +29 |
| 3 Sept 2026, 18:50 | 1,103 | -152 |
| 3 Sept 2026, 17:50 | 1,255 | -59 |
| 3 Sept 2026, 16:50 | 1,314 | -82 |
| 3 Sept 2026, 15:50 | 1,396 | -97 |
| 3 Sept 2026, 14:50 | 1,493 | -210 |
| 3 Sept 2026, 13:50 | 1,703 | +179 |
| 3 Sept 2026, 12:50 | 1,524 | +193 |
| 3 Sept 2026, 11:50 | 1,331 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 06:50 | 84 | no change |
| 4 Sept 2026, 05:50 | 84 | no change |
| 4 Sept 2026, 04:50 | 84 | no change |
| 4 Sept 2026, 03:50 | 84 | no change |
| 4 Sept 2026, 02:50 | 84 | no change |
| 4 Sept 2026, 01:50 | 84 | no change |
| 4 Sept 2026, 00:50 | 84 | no change |
| 3 Sept 2026, 23:50 | 84 | no change |
| 3 Sept 2026, 22:50 | 84 | no change |
| 3 Sept 2026, 21:50 | 84 | no change |
| 3 Sept 2026, 20:50 | 84 | no change |
| 3 Sept 2026, 19:50 | 84 | no change |
| 3 Sept 2026, 18:50 | 84 | no change |
| 3 Sept 2026, 17:50 | 84 | no change |
| 3 Sept 2026, 16:50 | 84 | no change |
| 3 Sept 2026, 15:50 | 84 | no change |
| 3 Sept 2026, 14:50 | 84 | no change |
| 3 Sept 2026, 13:50 | 84 | no change |
| 3 Sept 2026, 12:50 | 84 | no change |
| 3 Sept 2026, 11:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.