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SkyRivals ⚔️🐐

SkyRivals ⚔️🐐

A Roblox experience owned by Borshch games.

Fighting & PvPENPvPBuildingSurvival

SkyRivals ⚔️🐐 is a fighting-pvp Roblox experience created on 2024-03-13. The game records 52,195,319 lifetime visits and currently has 2,611 players online. It holds 30,651 favorites and maintains a 73% like percentage. The description highlights combat, building, and trap mechanics for survival gameplay.

Description (written by the developer; not a statement by this register)

🔥 Fight, loot, and build your way to victory! ⚔️ Use swords, bows, and epic weapons! 🏗️ Build bridges and fortresses to outsmart foes! 💥 Set traps and surprise your enemies! 👑 Be the last player standing! 👍Like the game & join the group to get 100 Gold and the Thumbs Up emote (requires re-joining) ⚠️Exploiting will result in a permanent, non-appealable ban⚠️ Sky Rivals, Released on 3/20/2026

Last updated by the developer 2 Sept 2026, 11:35 UTC.

1,998
playing (measured 4 Sept 2026, 07:50 UTC)
58,568,329
lifetime visits
72%
liked (13,910 👍 / 5,435 👎)
33,665
favourites (0.6 per 1k visits)
13 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,5823,3462,4641,99810 August 20264 September 2026
322 measurements spanning 25 days, net -293. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,317–3,611 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 322
Measured (UTC)PlayersChange
4 Sept 2026, 07:501,998-19
4 Sept 2026, 06:502,017-33
4 Sept 2026, 05:502,050-193
4 Sept 2026, 04:502,243-294
4 Sept 2026, 03:502,537-260
4 Sept 2026, 02:502,797-130
4 Sept 2026, 01:502,927+104
4 Sept 2026, 00:502,823+248
3 Sept 2026, 23:502,575+221
3 Sept 2026, 22:502,354+123
3 Sept 2026, 21:502,231+61
3 Sept 2026, 20:502,170-100
3 Sept 2026, 19:502,270-240
3 Sept 2026, 18:502,510-107
3 Sept 2026, 17:502,617-194
3 Sept 2026, 16:502,811-69
3 Sept 2026, 15:502,880-325
3 Sept 2026, 14:503,205-127
3 Sept 2026, 13:503,332+183
3 Sept 2026, 12:503,149first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x XP
149 R$
Big Bobux Emote [rejoin]
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!5,496,526 · 41.7% win
Highly trained professional · other1,879,683 · 13.0% win
Winner · other1,219,630 · 11.1% win
Untouchable · other457,257 · 3.6% win
Close call · other231,983 · 1.6% win
Invisible · other110,819 · 0.80% win
Slimed · other19,072 · 0.20% win
Tele-kill · other12,398 · 0.10% win
Maced · other10,216 · 0.10% win
Thinking with portals · other6,170 · 0.00% win
Four of a kind · collection5,849 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7221 August 20264 September 2026
323 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 323
Measured (UTC)% likedChange
4 Sept 2026, 07:5072no change
4 Sept 2026, 06:5072no change
4 Sept 2026, 05:5072no change
4 Sept 2026, 04:5072no change
4 Sept 2026, 03:5072no change
4 Sept 2026, 02:5072no change
4 Sept 2026, 01:5072no change
4 Sept 2026, 00:5072no change
3 Sept 2026, 23:5072no change
3 Sept 2026, 22:5072no change
3 Sept 2026, 21:5072no change
3 Sept 2026, 20:5072no change
3 Sept 2026, 19:5072no change
3 Sept 2026, 18:5072no change
3 Sept 2026, 17:5072no change
3 Sept 2026, 16:5072no change
3 Sept 2026, 15:5072no change
3 Sept 2026, 14:5072no change
3 Sept 2026, 13:5072no change
3 Sept 2026, 12:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.