🏝️ [OCEANIA] Continental Wars III
A Roblox experience owned by The Continental War III.
Fighting & PvPENterritory conquestsword fightinggeography
🏝️ [OCEANIA] Continental Wars III is a fighting-pvp experience created on 2023-12-29. The game records 10,943,089 lifetime visits and 84,454 favorites. Currently, 62 players are active. The title holds a 46% like percentage. It features sword-fighting strategy mechanics where teams siege territory to conquer the map.
Description (written by the developer; not a statement by this register)
👑 The OCEANIA map and a new sword have been added! (8/6) 🌎 Welcome to Continental Wars III! 👑 Continental Wars III is a sword-fighting strategy game, where you siege territory. To siege a city, just touch it. You'll freeze for 5 seconds, then annex the city. If an enemy is approaching, you be able to either flee or stay to battle your enemy. To win, your team has to conquer the entirety of the map. Good luck, and have fun! ⭐ If you like geography or sword fighting, this game is definitely for you! ❓ Have suggestions or bug reports? You can post them in our comms server! 👍 Make sure to LIKE the game for more updates like new swords, gamemodes and maps! We also have a group! Join for a special title! https://www.roblox.com/groups/34181935/The-Continental-War-III TAGS: sword fight, swords, sword, WW2, continents, continent fight, fighting, sword fighting, rise of nations, world, world conquest, continental war, continental, wars, world war 2, world war 1, WW1, history, historic
Last updated by the developer 6 Aug 2026, 05:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:45 | 62 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:48 | 46 | no change |
| 23 Aug 2026, 19:47 | 46 | no change |
| 13 Aug 2026, 19:46 | 46 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.