🔥 The Glitch Obby!
A Roblox experience owned by Seven Studios..
ObbyENobstacle coursedifficulty progressionglitch theme
The Glitch Obby! is an obby experience created on 2024-01-01. It has accumulated 22,551,874 lifetime visits and 70,825 favorites. Currently, 25 users are playing. The game holds an 87% like percentage. It features 96 stages of increasing difficulty. Players can reset using the R key or DownDpad on console. Premium users receive exclusive skips and a halo.
Description (written by the developer; not a statement by this register)
Welcome to The Glitch Obby!👋 Explore this obby with multiple stages that become increasingly challenging. What seems easy at first gets trickier as you go. Best of luck and have a blast! ☝️Currently 96 Stages packed with Entertainment and Tension! 💟 Press R to reset or DownDpad on Console! ⭐ Join the group to receive a free skip! https://www.roblox.com/communities/33023993/Seven-Studios ⏩ 👍 If you enjoy the game, feel free to leave a like! 😈 Troll your friends! 🔷 Premium users get a max 5 free skips instead of 2, 20-minute free skips instead of 30 mins, an exclusive Halo, and a Premium chat tag! Tags: tdco, bdco, sdco, wdco, difficulty chart, easy, hard, impossible, JToH, ETOH, tower of misery, tower of hell, Glitches, obby, dco, PDCO, SDCO, cool, TDCO, Glitch, DCO, Long Jump, epic, fun, not hard, Glitch Obby, possible, towers, Glitches, glitch, glitch dco, final, OBBY, The Glitch Obby, the glitch obby, glitches, jtoh, tower of misery, the glitch obby, glitch obby
Last updated by the developer 12 Jul 2026, 03:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:35 | 29 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:35 | 87 | no change |
| 23 Aug 2026, 16:20 | 87 | no change |
| 13 Aug 2026, 16:15 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.