Clash's Glitch Per Difficulty Chart Obby
A Roblox experience owned by Clash's Obbies.
ObbyENdifficulty chartparkourskill challenge
Description (written by the developer; not a statement by this register)
Welcome to Clash’s Glitch Per Difficulty Chart Obby! 👋 Take on 100 unique stages that gradually increase in difficulty as you progress. What starts off simple quickly becomes a real challenge. Do you have what it takes to reach the end? If you're struggling try watching the examples, as they give a short tutorial on how to complete each stage. 🎮 Every 25 stages, enjoy a fun activity to take a break and reset before the next challenge! 🔄 Press R to reset at any time. ⭐ Join the group for a FREE skip: https://www.roblox.com/communities/865424261/Clashs-Obbies#!/about 👍 Enjoying the game? Don’t forget to leave a like! Tags: difficulty chart obby, dco, glitch obby, per difficulty, easy, hard, impossible, stages, fun, challenge, obby, parkour, glitch, tower style, skill, jumps, roblox obby
Last updated by the developer 23 Aug 2026, 19:22 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 199 | +16 |
| 23 Aug 2026, 23:50 | 183 | no change |
| 23 Aug 2026, 22:50 | 183 | +12 |
| 23 Aug 2026, 21:50 | 171 | -34 |
| 23 Aug 2026, 20:50 | 205 | -13 |
| 23 Aug 2026, 19:50 | 218 | -2 |
| 23 Aug 2026, 18:50 | 220 | -1 |
| 23 Aug 2026, 17:50 | 221 | -16 |
| 23 Aug 2026, 16:50 | 237 | -16 |
| 23 Aug 2026, 15:50 | 253 | -118 |
| 23 Aug 2026, 14:50 | 371 | -40 |
| 23 Aug 2026, 13:50 | 411 | -7 |
| 23 Aug 2026, 12:50 | 418 | +18 |
| 23 Aug 2026, 11:50 | 400 | +19 |
| 23 Aug 2026, 10:50 | 381 | -2 |
| 23 Aug 2026, 09:50 | 383 | +18 |
| 23 Aug 2026, 08:50 | 365 | +35 |
| 23 Aug 2026, 07:50 | 330 | -17 |
| 23 Aug 2026, 06:50 | 347 | +2 |
| 23 Aug 2026, 05:50 | 345 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 00:50 | 89 | no change |
| 23 Aug 2026, 23:50 | 89 | no change |
| 23 Aug 2026, 22:50 | 89 | no change |
| 23 Aug 2026, 21:50 | 89 | no change |
| 23 Aug 2026, 20:50 | 89 | no change |
| 23 Aug 2026, 19:50 | 89 | no change |
| 23 Aug 2026, 18:50 | 89 | no change |
| 23 Aug 2026, 17:50 | 89 | no change |
| 23 Aug 2026, 16:50 | 89 | no change |
| 23 Aug 2026, 16:49 | 89 | no change |
| 23 Aug 2026, 15:50 | 89 | no change |
| 23 Aug 2026, 14:50 | 89 | no change |
| 23 Aug 2026, 13:50 | 89 | no change |
| 23 Aug 2026, 12:50 | 89 | no change |
| 23 Aug 2026, 11:50 | 89 | no change |
| 23 Aug 2026, 10:50 | 89 | no change |
| 23 Aug 2026, 09:50 | 89 | no change |
| 23 Aug 2026, 08:50 | 89 | no change |
| 23 Aug 2026, 07:50 | 89 | no change |
| 23 Aug 2026, 06:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.