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Arcade Punch Simulator

Arcade Punch Simulator

A Roblox experience owned by Soap!.

SimulatorENsimulatorpet collectionclicker mechanics

Arcade Punch Simulator is a simulator experience created on January 3, 2024. It has accumulated 42,069,152 lifetime visits and 61,865 favorites. The game currently has 8 players online. It maintains a 97% like percentage. The experience focuses on punching mechanics, pet hatching, and rebirth systems within various worlds.

Description (written by the developer; not a statement by this register)

🥊 Welcome to Arcade Punch Simulator 🥊 👊 Punch to become stronger 🐶 Hatch eggs and equip several pets 🥊 Equip gloves to improve your training 🏋️‍♂️ Test your strength at the Arcade Machine ⭐ Rebirth to increase your strength per punch 🌎 Explore new worlds and beat their records 📜 Code: "Release, 2klikes, 10klikes, 25klikes"

Last updated by the developer 4 Mar 2026, 19:48 UTC.

8
playing (measured 10 Aug 2026, 14:08 UTC)
42,069,152
lifetime visits
97%
liked (116,643 👍 / 3,383 👎)
61,902
favourites (1.5 per 1k visits)
3 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0814first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Gloves
1,699 R$
Ultra Lucky
799 R$
OP Auto Train
499 R$
x8 Hatch
499 R$
3x Wins
449 R$
3x Strength
399 R$
OP Click
349 R$
+3 Pets Equipped
249 R$
+100 Pet Storage
199 R$
Triple Hatch
199 R$
Instant Hatch
149 R$
Auto Hatch
99 R$
Teleport
99 R$
Auto Rebirth
99 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome19,364,273 · 100.0% win
Reach Arcade World · progression3,768,918 · 17.8% win
Reach Beach World · progression1,205,344 · 4.2% win
Reach Forest World · progression306,913 · 5.2% win
Reach Volcano World · progression102,513 · 1.0% win
Reach Glacier World · progression68,284 · 0.00% win
Reach Desert World · progression55,449 · 1.0% win
Reach Graveyard World · progression46,599 · 0.00% win
Reach Heaven World · progression26,939 · 2.1% win
Reach Candy World · progression14,155 · 0.00% win
Reach Mars World · progression10,586 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9723 August 2026 — 97 % liked2 September 2026 — 97 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:4697no change
23 Aug 2026, 14:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.