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Waterfall Tycoon 🌊

Waterfall Tycoon 🌊

A Roblox experience owned by Summit Games Productions.

TycoonENwater themepumping mechanicleaderboard competition

Waterfall Tycoon is a tycoon experience created on 2026-02-09. It has accumulated 1,306,932 lifetime visits and 6,233 favorites. Currently, three users are playing. The game holds a 77% like percentage. Its description highlights pumping water mechanics and Roblox Premium benefits.

Description (written by the developer; not a statement by this register)

🌊 Welcome to Waterfall Tycoon! This game is about pumping water and putting it back in the ocean to earn money! Pump tons of water and become the richest player on the leaderboards! 💸 💎 Roblox Premium players get the following benefits in game: +5% Money 👍 Like and ⭐ Favorite the game to support future updates! 💾All progress is autosaved so you can resume back at any time!💾 Tags: Tycoon, Fun, Cool, Build, Money, Factory, Boss, Adventure, Play With Friends, Explore, Empire, Millionaire, Water park, Slide, Waterslide

Last updated by the developer 2 Aug 2026, 17:27 UTC.

3
playing (measured 10 Aug 2026, 14:06 UTC)
1,306,932
lifetime visits
77%
liked (2,472 👍 / 733 👎)
6,300
favourites (4.8 per 1k visits)
9 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:062first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
179 R$
2x Money
179 R$
Rainbow Dragon Upgrader
99 R$
2x Gems
79 R$
Shiny Ores
79 R$
Auto Collect
79 R$
2x XP
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome697,044 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:2377no change
14 Aug 2026, 13:2277first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.