Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Welcome to ASAMIMI Restaurant!

Welcome to ASAMIMI Restaurant!

A Roblox experience owned by Omochi_Studio's Asamimichaan Group.

RoleplayENrestaurant simulationASAMIMI IPgacha mechanics

Welcome to ASAMIMI Restaurant! is a roleplay experience created on 2024-01-12. It has accumulated 8,087,880 lifetime visits and 94,509 favorites. Currently, one user is playing. The experience holds a 92% like percentage. Players assume roles such as cashier, kitchen staff, or hall server to earn coins and interact with game features.

Description (written by the developer; not a statement by this register)

[New!] New feature released! Try the "Gacha" to get Asamimi furniture! You can now make your house’s walls and roof super cute too! Welcome to ‘ASAMIMI Restaurant’! Work with ASAMIMI and friends and earn ASAMIMI Coins to get cool ASAMIMI items ! Fill up the fever gauge together to enter fever time! <Roles> Cashier: Take orders at the register! Kitchen: Check orders, cook following recipes, and deliver dishes! Hall: Serve dishes to customers' tables and clean up after they leave!" If you enjoy this game, please add it to your favorites! Don't forget to follow for the latest updates!

Last updated by the developer 9 Jul 2026, 05:43 UTC.

1
playing (measured 10 Aug 2026, 15:38 UTC)
8,087,880
lifetime visits
92%
liked (13,746 👍 / 1,267 👎)
94,449
favourites (11.7 per 1k visits)
12 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

NewComer · welcome2,910,705 · 100.0% win
Let's fever! · other1,589,835 · 37.5% win
Cook in Training · other1,049,960 · 62.5% win
First Purchase · other652,720 · 43.8% win
Server in Training · welcome623,288 · 12.5% win
Casher in Training · other607,110 · 43.8% win
Professional Cook · other594,008 · 43.8% win
Master of Kitchen · other428,317 · 18.8% win
Professional Server · other288,471 · 0.00% win
Hug Time · other240,399 · 0.00% win
Fever time three stars · progression204,971 · 0.00% win
Asamimi Recipe Chef · other201,670 · 0.00% win
Master of Service · other176,080 · 0.00% win
Professional Cashier · other145,787 · 18.8% win
Master of Cash Register · other76,386 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:4992no change
23 Aug 2026, 21:4892no change
13 Aug 2026, 21:4892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.