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Mega Obby Fun

Mega Obby Fun

A Roblox experience owned by ManiaGames.

ObbyENparkourobstacle coursemultiplayer

Mega Obby Fun is an obby experience created on 2024-02-25. It has 147,839,490 lifetime visits and 13,582,813 favorites. Currently, 1,174 players are active. The game holds an 82% like percentage. It features over 150 stages and includes a Magic Carpet reward in the final stage.

Description (written by the developer; not a statement by this register)

Welcome to Mega Obby Fun Call your friends and have fun in more than 150 stages of Easy Obby Winner: Magic Carpet as a gift in the last stage. Updates: We will constantly increase the stages. Like and favorite the game for updates Thanks for playing Obby Like Mega Obby Fun👍 Favorite Mega Obby Fun ⭐ Follow: @Gargula85 https://www.roblox.com/users/3710836848/profile Join our group: https://www.roblox.com/groups/33479457 Tags [Ignorar]: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , tix , Easy , Easy, New, simulator , survive , survival, Wednesday, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Pomni , TADC

Last updated by the developer 26 Oct 2026, 15:40 UTC.

1,044
playing (measured 27 Oct 2026, 02:50 UTC)
149,088,534
lifetime visits
82%
liked (30,512 👍 / 6,536 👎)
13,711,959
favourites (92.0 per 1k visits)
25 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5022,6741,5881,0446 October 202627 October 2026
500 measurements spanning 21 days, net +528. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 176–3,000 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 02:501,044-273
27 Oct 2026, 01:501,317-14
27 Oct 2026, 00:501,331-262
26 Oct 2026, 23:501,593+131
26 Oct 2026, 22:501,462+72
26 Oct 2026, 21:501,390-21
26 Oct 2026, 20:501,411-67
26 Oct 2026, 19:501,478-123
26 Oct 2026, 18:501,601-58
26 Oct 2026, 17:501,659-48
26 Oct 2026, 16:501,707-118
26 Oct 2026, 15:501,825-16
26 Oct 2026, 14:501,841+118
26 Oct 2026, 13:501,723+27
26 Oct 2026, 12:501,696+168
26 Oct 2026, 11:501,528+236
26 Oct 2026, 10:501,292+225
26 Oct 2026, 09:501,067+108
26 Oct 2026, 08:50959+33
26 Oct 2026, 07:50926first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
899 R$
Magic Carpet
599 R$
Super Double Jump!
399 R$
TRANSCENDENT AURA
399 R$
CELESTIAL AURA
349 R$
Speed Coil
250 R$
DIVINE AURA
249 R$
Gravity Coil
200 R$
MYTHIC AURA
199 R$
LEGENDARY AURA
149 R$
EPIC AURA
129 R$
RARE AURA
99 R$
UNCOMMON AURA
79 R$
COMMON AURA
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome91,608,304 · 100.0% win
Stage 10 · progression75,755,299 · 100.0% win
Stage 20 · progression63,870,361 · 100.0% win
Stage 30 · progression55,193,265 · 100.0% win
Stage 40 · progression47,081,801 · 100.0% win
Stage 50 · progression41,823,067 · 89.9% win
Stage 60 · progression37,561,215 · 77.3% win
Stage 70 · progression33,463,437 · 66.3% win
Stage 80 · progression29,645,303 · 60.4% win
Stage 90 · progression27,076,011 · 53.4% win
Stage 100 · progression24,925,992 · 49.5% win
Stage 110 · progression23,215,531 · 46.3% win
Stage 120 · progression21,677,342 · 41.6% win
Stage 130 · progression20,615,576 · 37.1% win
Stage 140 · progression19,647,814 · 33.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 202627 October 2026
1576 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1576
Measured (UTC)% likedChange
27 Oct 2026, 02:5082no change
27 Oct 2026, 01:5082no change
27 Oct 2026, 00:5082no change
26 Oct 2026, 23:5082no change
26 Oct 2026, 22:5082no change
26 Oct 2026, 21:5082no change
26 Oct 2026, 20:5082no change
26 Oct 2026, 19:5082no change
26 Oct 2026, 18:5082no change
26 Oct 2026, 17:5082no change
26 Oct 2026, 16:5082no change
26 Oct 2026, 15:5082no change
26 Oct 2026, 14:5082no change
26 Oct 2026, 13:5082no change
26 Oct 2026, 12:5082no change
26 Oct 2026, 11:5082no change
26 Oct 2026, 10:5082no change
26 Oct 2026, 09:5082no change
26 Oct 2026, 08:5082no change
26 Oct 2026, 07:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

17,568,037
YouTube views across 14 matched videos

Most-viewed match: “Roblox Mega Obby #potemer #robloxanimation #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 6 Oct 2026, 03:20 UTC.