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ESCAPE EVIL NANA'S HOUSE OBBY

ESCAPE EVIL NANA'S HOUSE OBBY

A Roblox experience owned by Inventive Obbies.

ObbyENhorror themeobstacle courseescape room

ESCAPE EVIL NANA'S HOUSE OBBY is an obby experience created on 2024-02-27. It has accumulated 13,996,529 lifetime visits and 17,395 favorites. Currently, 7 users are playing. The game holds a 44% like percentage.

Description (written by the developer; not a statement by this register)

If you had fun playing, please favorite⭐️ the game and give it a thumbs up👍 It really helps me out alot! Thank you! :)❤️ Your parents sent you to nana's house for the day to take care of you! But you didn't know she turned EVIL! She has been keeping everyone inside and not letting them out!!! Watch out for evil nana and do your best to escape before it's too late!😨 To make your gameplay more enjoyable, maybe purchase a fun item from the shop, thank you!❤️ Make sure to join our group, Inventive Obbies so you dont miss out on any new games!👍

Last updated by the developer 21 Jun 2025, 03:17 UTC.

7
playing (measured 10 Aug 2026, 22:01 UTC)
13,996,529
lifetime visits
44%
liked (340 👍 / 433 👎)
17,598
favourites (1.3 per 1k visits)
27 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
1,249 R$
Rainbow Slap Hand
999 R$
Magic Carpet
449 R$
Jetpack *OP*
429 R$
Fire Slap Hand
349 R$
Lighting Slap Hand
349 R$
Grapple Hook
149 R$
Boombox
140 R$
Fusion Coil
129 R$
2x Speed
99 R$
Gold Slap Hand
49 R$
Sprint
39 R$
Fly
39 R$
Speed Coil
9 R$
Gravity Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,408,788 · 100.0% win
You Reached The End! · progression11,414 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4413 August 2026 — 44 % liked23 August 2026 — 44 % liked2 September 2026 — 44 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:3044no change
23 Aug 2026, 18:1744no change
13 Aug 2026, 18:1644first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.