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Axolotl Cleaning Tycoon

Axolotl Cleaning Tycoon

A Roblox experience owned by FP1 Tycoons.

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Axolotl Cleaning Tycoon is a tycoon experience created on 2024-03-01. It has 8,326,171 lifetime visits, 595,439 favorites, and a 95% like percentage. Currently, 9 players are active.

Description (written by the developer; not a statement by this register)

✨ Welcome to Axolotl Cleaning Tycoon! ✨ Unlock and collect amazing Axolotl friends as you build up your rescue tycoon! 😎 Play with friends for a boost! 💎Join the group for 10,000 free cash and a 5% spawn rate of valuable Gold axos! ❤️ Like and Favorite for updates! Credits: Fourpapa1 - Building / Modeling / UI uncorroded - Programming Tolka - Texturing Valorus - UI

Last updated by the developer 15 Jul 2026, 01:57 UTC.

9
playing (measured 10 Aug 2026, 15:05 UTC)
8,326,171
lifetime visits
95%
liked (42,054 👍 / 2,128 👎)
595,392
favourites (71.5 per 1k visits)
1 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:056first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octa Hatch
649 R$
Super Cleaner
369 R$
Gold Axolotls
349 R$
Triple Hatch
349 R$
Hoverboard
299 R$
Double Catch
299 R$
VIP
199 R$
Boombox
199 R$
Digital Fishing Pack
149 R$
Starter Pass
149 R$
Gold Pets
149 R$
Fast Catch
129 R$
Abyssal Fishing Pack
129 R$
Fast Hatch
69 R$
Limited Offer Pet
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Axolotl Cleaner · other3,679,011 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:3495no change
23 Aug 2026, 21:3495no change
13 Aug 2026, 21:3395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.