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Swing Obby

Swing Obby

A Roblox experience owned by REDPOTION EXPERIENCES.

ObbyENswinging mechanicsobstacle courseplatforming

Swing Obby is an obby experience created on 2024-04-28. It has 19,682,992 lifetime visits and 9,835 favorites. Currently, 423 users are playing. The game holds a 34% like percentage. The description highlights swinging mechanics and momentum-based movement within diverse obstacle courses.

Description (written by the developer; not a statement by this register)

🌟 Swing Obby 🌟 Welcome to Swing Obby, the ultimate test of skill and precision! Experience a brand-new way to conquer obstacle courses with exciting swinging mechanics that challenge your timing and movement mastery. 🌌 🎮 Features: - Unique gameplay centered around swinging through diverse obstacles. - Stunning environments and levels crafted for fun and challenge. - A fresh take on obbies, combining momentum-based movement with classic platforming. Dive into Swing Obby today and take your obstacle course adventure to the next level! 🚀 obby, swing, grapple swing, obby swing, swing obby, obby but, obby but you swing, swing, obby fast

Last updated by the developer 1 Dec 2025, 16:21 UTC.

8
playing (measured 21 Aug 2026, 20:54 UTC)
19,883,728
lifetime visits
34%
liked (3,810 👍 / 7,319 👎)
10,224
favourites (0.5 per 1k visits)
28 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

898.510 August 2026 — 9 players21 August 2026 — 8 players10 August 202621 August 2026
2 measurements spanning 11 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 8–9 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:548-1
10 Aug 2026, 19:009first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome9,485,272 · 100.0% win
Complete World 1! · progression354,971 · 4.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3413 August 2026 — 34 % liked21 August 2026 — 34 % liked23 August 2026 — 34 % liked2 September 2026 — 34 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–35 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0234no change
23 Aug 2026, 16:4734no change
21 Aug 2026, 20:5434no change
13 Aug 2026, 16:4634first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.