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[❤️VALENTINES] SPIKED

[❤️VALENTINES] SPIKED

A Roblox experience owned by MOMENTXM.

SportsENanimesportsmultiplayer

[❤️VALENTINES] SPIKED is a sports experience created on 2024-05-09. It has accumulated 19,924,997 lifetime visits and 48,536 favorites. Currently, 99 players are active. The game holds a 93% positive rating. It is categorized under the sports genre.

Description (written by the developer; not a statement by this register)

"Someone who can't see the opponent standing right in front of him, can't defeat the opponent that lies beyond!" Create plays and dominate in your position. Choose the impact you want to make in SPIKED, a Roblox Volleyball game inspired by Haikyuu. (It is recommended to play SPIKED with keyboard and mouse) MOBILE IS HEAVILY A WORK IN PROGRESS! PLAYER CONTROLS: RMB - BUMP STANCE LMB (IN BUMP STANCE) - Receive LMB (MID-AIR) - Spike RMB (MID-AIR) - Block LMB (DURING SERVE) - Floater Serve RMB (DURING SERVE) - Jump serve Space - Jump (CHARGABLE) Shift - Sprint Q - Dive V - Hold to recharge stamina T - The Zone 1 - Weapon 1 2 - Weapon 2 F - Set forwards R - Set backwards M - Menu Tags: Haikyuu, Haikyuu!!, Volleyball, VB, SPIKED

Last updated by the developer 6 Aug 2026, 15:49 UTC.

99
playing (measured 10 Aug 2026, 14:30 UTC)
19,924,997
lifetime visits
93%
liked (20,913 👍 / 1,476 👎)
49,075
favourites (2.5 per 1k visits)
9 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:30101first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0293no change
23 Aug 2026, 16:4693no change
13 Aug 2026, 16:3793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.