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[ENDLESS] The Noob Experiment Battlefront

[ENDLESS] The Noob Experiment Battlefront

A Roblox experience owned by The Noob Experiment Battlers.

Fighting & PvPENnoobtitanendless mode

[ENDLESS] The Noob Experiment Battlefront is a fighting-pvp Roblox experience created on 2024-05-11. The game currently has 3245 players online. It has accumulated 142,246,508 lifetime visits and 117,406 favorites. The title holds an 89% like percentage.

Description (written by the developer; not a statement by this register)

(Inspired by Noob Experiment series by @KADENM88 aka Flippidee and Super toilet brawl) credits to ST: Blockade Battlefront for inspiring the intermission shop idea A game where you fight against various enemies including failed noob experiments, bacon hairs... Each race will have it's own titan and special traits. ⚔️ - Fight with experiments that had turned evil and defend the Roblox team 🔑 - Earn keys to unlock new characters 🥳 - Have fun! ⏳ - Time Essence spawns every hour and despawn after 20 minutes New update: - Endless mode

Last updated by the developer 25 Apr 2026, 03:05 UTC.

2,159
playing (measured 4 Sept 2026, 10:50 UTC)
146,556,782
lifetime visits
89%
liked (74,783 👍 / 9,051 👎)
121,046
favourites (0.8 per 1k visits)
11 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1603,1972,178.52,15910 August 20264 September 2026
325 measurements spanning 25 days, net -165. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 854–3,503 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:502,159+253
4 Sept 2026, 09:501,906+219
4 Sept 2026, 08:501,687-38
4 Sept 2026, 07:501,725+58
4 Sept 2026, 06:501,667+118
4 Sept 2026, 05:501,549+79
4 Sept 2026, 04:501,470-89
4 Sept 2026, 03:501,559-51
4 Sept 2026, 02:501,610-33
4 Sept 2026, 01:501,643-160
4 Sept 2026, 00:501,803+28
3 Sept 2026, 23:501,775+32
3 Sept 2026, 22:501,743+274
3 Sept 2026, 21:501,469+162
3 Sept 2026, 20:501,307+52
3 Sept 2026, 19:501,255+11
3 Sept 2026, 18:501,244-97
3 Sept 2026, 17:501,341-104
3 Sept 2026, 16:501,445-246
3 Sept 2026, 15:501,691first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Easy Mode · progression1,887,046 · 6.0% win
Beat Medium Mode · progression1,107,423 · 3.4% win
Beat Hard Mode · progression913,015 · 2.6% win
Solo Easy Mode · other555,550 · 1.4% win
Past Memories... · other271,996 · 0.60% win
Beat Nightmare Mode · progression231,831 · 0.50% win
Solo Medium Mode · other228,774 · 0.70% win
Solo Hard Mode · progression65,164 · 0.20% win
IMPOSSIBLE · other6 · 0.00% win
SECRET · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 20264 September 2026
323 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 323
Measured (UTC)% likedChange
4 Sept 2026, 10:5089no change
4 Sept 2026, 09:5089no change
4 Sept 2026, 08:5089no change
4 Sept 2026, 07:5089no change
4 Sept 2026, 06:5089no change
4 Sept 2026, 05:5089no change
4 Sept 2026, 04:5089no change
4 Sept 2026, 03:5089no change
4 Sept 2026, 02:5089no change
4 Sept 2026, 01:5089no change
4 Sept 2026, 00:5089no change
3 Sept 2026, 23:5089no change
3 Sept 2026, 22:5089no change
3 Sept 2026, 21:5089no change
3 Sept 2026, 20:5089no change
3 Sept 2026, 19:5089no change
3 Sept 2026, 18:5089no change
3 Sept 2026, 17:5089no change
3 Sept 2026, 16:5089no change
3 Sept 2026, 15:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.