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[ HOTFIX ] Sonic Aerium DX

[ HOTFIX ] Sonic Aerium DX

A Roblox experience owned by Tabby Works.

AdventureENSonic the HedgehogPlatformerFangame

[ HOTFIX ] Sonic Aerium DX is an adventure experience created on 2024-05-12. It has recorded 685,239 lifetime visits and 3,996 favorites. Currently, 9 users are playing. The game holds a 78% like percentage. Controls include keyboard and controller options for actions like jumping and transforming.

Description (written by the developer; not a statement by this register)

✨ THE UNOFFICIAL SONIC FANGAME BY CAVION SOFTWARE! Controls: ◉ Space + C - Super Sonic Fly (when you're in super form) ◉ Space - Jump ◉ C - SweepKick ◉ LeftShift/E - Spindash ◉ R - AirKick ◉ T - Transform ◉ Tab - Menu Controller Controls: ◉ A - Jump ◉ B/X - Spindash ◉ Y - SweepKick ◉ A + Y - Super Sonic Fly ◉ RB - AirKick ◉ LB - Transform More about new Patch - 15.07.2026! ◉ - Fixed WoodBoxes ◉ - Fixed annoying notification that you unlocked tails when you join the game ◉ - Added Light Speed Dash Hope you enjoy the game! MOST OF MUSIC, SFX, MODELS IN GAME DONE BY SEGA/SONIC TEAM AND THE GAME IS SONIC FANGAME

Last updated by the developer 25 Jul 2026, 18:27 UTC.

9
playing (measured 10 Aug 2026, 20:47 UTC)
685,239
lifetime visits
76%
liked (942 👍 / 293 👎)
5,179
favourites (7.6 per 1k visits)
12 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:477first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The First Launch! · welcome361,716 · 100.0% win
Tails Enjoyer · other40,993 · 20.1% win
Emerald Hunter · other19,020 · 5.2% win
The Ultimate Life Form · other11,579 · 9.2% win
Hello, Owner! · other861 · 0.00% win
Hello, Developer! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

767977.514 August 2026 — 78 % liked24 August 2026 — 78 % liked3 September 2026 — 79 % liked13 September 2026 — 78 % liked23 September 2026 — 77 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 76 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:5176-1
13 Oct 2026, 21:5077no change
3 Oct 2026, 21:4977no change
23 Sept 2026, 21:4877-1
13 Sept 2026, 20:4578-1
3 Sept 2026, 20:3679+1
24 Aug 2026, 18:3878no change
14 Aug 2026, 18:3778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.