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SONIC MORPH [🤖 METAL INVASION]

SONIC MORPH [🤖 METAL INVASION]

A Roblox experience owned by Blue Hedgehog Team.

RacingENSonic the HedgehogRacingCollection

SONIC MORPH [🤖 METAL INVASION] is a racing experience created on 2026-03-22. The game has accumulated 1,498,758 lifetime visits and holds 54,682 favorites. Currently, 16 users are playing. The experience maintains a 71% like percentage. It features gameplay centered on collecting Chaos Emeralds and unlocking characters.

Description (written by the developer; not a statement by this register)

SHUTDOWN = UPDATE Inspired by Sonic the Hedgehog. 🔵💨 Explore stunning maps and race players to claim randomly spawning Chaos Emeralds before anyone else does. Unlock ability packs to access spots others can't. Level up and collect Chaos Emeralds to push your speed to the limit. Unlock characters and cosmetics, build your look, earn Red Star Rings, and show off to everyone in the server. 💎 Race players to collect all 7 Chaos Emeralds 🛒 Unlock characters and cosmetics in our ever growing item shop ⭐ Daily rewards, quests, and progression New content added regularly. Credits to Nibroc-Rock For Icon and Thumbnail

Last updated by the developer 6 Aug 2026, 23:27 UTC.

16
playing (measured 10 Aug 2026, 15:05 UTC)
1,498,758
lifetime visits
71%
liked (1,058 👍 / 428 👎)
55,781
favourites (37.2 per 1k visits)
22 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0521first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Blue Hedgehog World · progression553,338 · 85.3% win
Chaos Master · other20,927 · 9.3% win
Metal Invasion · other1,388 · 0.50% win
VIP · other383 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:2171no change
14 Aug 2026, 12:2171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.