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Animatronic Nights [NEW MAP]

Animatronic Nights [NEW MAP]

A Roblox experience owned by PlayBox!.

HorrorENhorrorsurvivalanimatronic

Animatronic Nights [NEW MAP] is a horror experience created on 2024-05-20. It has accumulated 43,667,173 lifetime visits and 210,383 favorites. Currently, 916 users are playing. The title holds a 94% like percentage. The description highlights survival gameplay against animatronics, new map updates, and in-game rewards for group members and premium players.

Description (written by the developer; not a statement by this register)

🔪 Welcome to Animatronic Nights! Hunt or Survive Animatronics throughout the night. Unlock and redeem items to better your chances of winning! Roleplay as your favorite Animatronic Characters while taking down remaining Night Guards! 🥳 Update 40 - Sun item set + Daycare Ruins NEW MAP! 💰 USE CODE - UPD40 🎁 Join our Roblox group for a FREE Reward! 💜 Premium Players receive a [PREMIUM] in-game tag + FREE COINS each round! 💛 Credits - Destact, rblxblank, waqinton & Forsaken Studios 📌 Tags - Survive, Survival, Horror, Animatronic, Scary

Last updated by the developer 25 Oct 2026, 19:28 UTC.

430
playing (measured 26 Oct 2026, 13:50 UTC)
48,122,480
lifetime visits
94%
liked (138,325 👍 / 9,096 👎)
233,514
favourites (4.9 per 1k visits)
20 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1861,3867864305 October 202626 October 2026
500 measurements spanning 21 days, net -263. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–1,566 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 13:50430+23
26 Oct 2026, 12:50407+15
26 Oct 2026, 11:50392+60
26 Oct 2026, 10:50332+54
26 Oct 2026, 09:50278-25
26 Oct 2026, 08:50303+51
26 Oct 2026, 07:50252+29
26 Oct 2026, 06:50223+16
26 Oct 2026, 05:50207-35
26 Oct 2026, 04:50242-114
26 Oct 2026, 03:50356-65
26 Oct 2026, 02:50421-36
26 Oct 2026, 01:50457-48
26 Oct 2026, 00:50505-23
25 Oct 2026, 23:50528-29
25 Oct 2026, 22:50557-54
25 Oct 2026, 21:50611-116
25 Oct 2026, 20:50727-149
25 Oct 2026, 19:50876+180
25 Oct 2026, 18:50696first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Puppet Bundle
1,999 R$
Springlock Bundle
1,999 R$
Nightmare Puppet Pack
999 R$
Shadow Buzzy Bundle
999 R$
VIP
499 R$
Double Coins
499 R$
Triple Chance
399 R$
Plushlock Tracker
349 R$
Plushlock Killer
349 R$
Quick Revive
299 R$
VHS Pack
200 R$
Starter Pack
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome10,078,320 · 32.4% win
Bronze I · progression839,446 · 5.9% win
Bronze II · progression308,704 · 3.1% win
Bronze III · progression135,231 · 2.0% win
Silver I · progression63,260 · 1.4% win
Silver II · progression32,492 · 0.90% win
Silver III · other17,660 · 0.50% win
Gold I · progression10,316 · 0.50% win
Gold II · progression6,520 · 0.30% win
Gold III · progression4,422 · 0.20% win
Amethyst I · other3,112 · 0.20% win
Amethyst II · other2,253 · 0.10% win
Amethyst III · other1,674 · 0.10% win
Diamond I · progression1,293 · 0.10% win
Diamond II · progression1,005 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 202626 October 2026
1570 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1570
Measured (UTC)% likedChange
26 Oct 2026, 13:5094no change
26 Oct 2026, 12:5094no change
26 Oct 2026, 11:5094no change
26 Oct 2026, 10:5094no change
26 Oct 2026, 09:5094no change
26 Oct 2026, 08:5094no change
26 Oct 2026, 07:5094no change
26 Oct 2026, 06:5094no change
26 Oct 2026, 05:5094no change
26 Oct 2026, 04:5094no change
26 Oct 2026, 03:5094no change
26 Oct 2026, 02:5094no change
26 Oct 2026, 01:5094no change
26 Oct 2026, 00:5094no change
25 Oct 2026, 23:5094no change
25 Oct 2026, 22:5094no change
25 Oct 2026, 21:5094no change
25 Oct 2026, 20:5094no change
25 Oct 2026, 19:5094no change
25 Oct 2026, 18:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.