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Survive 100 Days In Hell

Survive 100 Days In Hell

A Roblox experience owned by Crazay Studios.

SurvivalENsurvivalhell themedemon combat

Survive 100 Days In Hell is a survival experience created on 2024-05-27. It has accumulated 8,299,562 lifetime visits and 12,888 favorites. Currently, 9 users are playing. The game holds a 91% like percentage. It supports PC and mobile platforms.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Survive 100 Days In Hell! 🔥 👹 Face Terrifying Demons and see if you can survive 100 days in Hell! Stay alert because deadly events can happen at any time ☠️ How to Play 💡 : - Kill Demons before they kill you 👹 - Collect scrap and sell for money ⚙️ - Watch out for dangerous events ☠️ - Survive for 100 days and Unlock New Rewards 🎁 🖥️ 📱 Supports PC + Mobile for endless survival action! 📌 Like 👍 & Favorite ⭐ for more updates and content. Thanks for the support! 😊💖 Tags: Survive, Survival, Hell, Fun, Obby, Days, Hard, Easy, Content, Event, Random, Lava, Fire, Demon, Scrap, Upgrades, Weapons, Money.

Last updated by the developer 26 Aug 2025, 23:20 UTC.

9
playing (measured 10 Aug 2026, 14:07 UTC)
8,299,562
lifetime visits
91%
liked (13,492 👍 / 1,314 👎)
13,305
favourites (1.6 per 1k visits)
27 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0710first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Angel Outfit
450 R$
Armored Outfit
200 R$
Crucifix [OP]
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,938,221 · 100.0% win
Survive 5 Days 🏆 · progression2,571,771 · 100.0% win
Survive 10 Days · progression1,386,972 · 64.3% win
Survive 25 Days 🏆 · progression396,118 · 19.3% win
Survive 40 Days 🏆 · progression158,908 · 5.3% win
Survive 60 Days 🏆 · progression64,215 · 5.3% win
Survive 80 Days 🏆 · progression36,999 · 2.4% win
Survive 100 Days 🏆 · progression27,869 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3591no change
13 Aug 2026, 21:3491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.