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Disaster Ocean

Disaster Ocean

A Roblox experience owned by PR0 Builders.

SurvivalENsurvivalnatural disastersco-op

Disaster Ocean is a survival experience created on May 30, 2024. The game has accumulated 12,532,045 lifetime visits and 36,350 favorites. Currently, 61 players are active. The experience holds a 65% like percentage. The description outlines a narrative involving an icy dwarf planet, asteroid impacts, and rising acidic waters forcing players to seek refuge on Mount Tyranny.

Description (written by the developer; not a statement by this register)

After an icy dwarf planet shatters into rings above the earth, which soon fall down as asteroids, a worldwide flood of acidic water begins to rise, bringing on a climate catastrophe and the end of the world as we know it. As their houses are consumed by the killer flood to their horror, and islands disappear under the water, people flock to the tallest peaks and mountains around the globe in boats and airplanes to escape the rising waters for a chance at survival, the tallest of which being Mount Tyranny. Unfortunately for you, between you and mount tyranny is a massive area of flooded land with the highest density of natural disasters on the planet, giving it the nickname: DISASTER OCEAN. Survive a tornado, tsunami, hurricane, or meteor shower in a boat, and try not to end up in a sinking ship! Go to the dockmaster to spawn a ship. The game is best experienced with a friend. Pls try my new game: https://www.roblox.com/games/84604558470493/Going-Down

Last updated by the developer 18 Jul 2026, 07:31 UTC.

61
playing (measured 10 Aug 2026, 17:00 UTC)
12,532,045
lifetime visits
65%
liked (9,745 👍 / 5,176 👎)
36,707
favourites (2.9 per 1k visits)
30 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0079first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blimp
500 R$
HandCannon
300 R$
Rescue Ship
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Crossed Disaster Ocean · other585,609 · 12.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6513 August 2026 — 65 % liked23 August 2026 — 65 % liked2 September 2026 — 65 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5265no change
23 Aug 2026, 18:5165no change
13 Aug 2026, 18:5065first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.