Disaster Ocean
A Roblox experience owned by PR0 Builders.
SurvivalENsurvivalnatural disastersco-op
Disaster Ocean is a survival experience created on May 30, 2024. The game has accumulated 12,532,045 lifetime visits and 36,350 favorites. Currently, 61 players are active. The experience holds a 65% like percentage. The description outlines a narrative involving an icy dwarf planet, asteroid impacts, and rising acidic waters forcing players to seek refuge on Mount Tyranny.
Description (written by the developer; not a statement by this register)
After an icy dwarf planet shatters into rings above the earth, which soon fall down as asteroids, a worldwide flood of acidic water begins to rise, bringing on a climate catastrophe and the end of the world as we know it. As their houses are consumed by the killer flood to their horror, and islands disappear under the water, people flock to the tallest peaks and mountains around the globe in boats and airplanes to escape the rising waters for a chance at survival, the tallest of which being Mount Tyranny. Unfortunately for you, between you and mount tyranny is a massive area of flooded land with the highest density of natural disasters on the planet, giving it the nickname: DISASTER OCEAN. Survive a tornado, tsunami, hurricane, or meteor shower in a boat, and try not to end up in a sinking ship! Go to the dockmaster to spawn a ship. The game is best experienced with a friend. Pls try my new game: https://www.roblox.com/games/84604558470493/Going-Down
Last updated by the developer 18 Jul 2026, 07:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:00 | 79 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:52 | 65 | no change |
| 23 Aug 2026, 18:51 | 65 | no change |
| 13 Aug 2026, 18:50 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.