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Helicity

Helicity

A Roblox experience owned by Helicity Official Group.

SimulatorENstorm chasingsimulationweather

Helicity is a simulator experience created on 2024-06-07. It currently has 1,661 players and 46,644,217 lifetime visits. The game holds 112,488 favorites and a 90% like percentage. Players engage in storm chasing activities within the central plains setting.

Description (written by the developer; not a statement by this register)

A high end device is recommended Helicity is a storm chasing game that strives to combine both realism and fun for the best experience. Situated in the central plains, you can expect to see all sorts of weather events, such as thunderstorms, lightning, hail, and of course, tornadoes. Your main objective is to gather as much data from the storms as possible, whether that be from radar scanning, deploying weather probes, or directly intercepting the tornado in a T.I.V (Tornado Intercept Vehicle). Your secondary objective? Simply Admire the storms. Exploiting in any form will result in a permanent ban Developed by Lazy, Toast, Nubbo, Rainbow, Melted, and Sjarky. Version 1.8.4

Last updated by the developer 17 Aug 2026, 21:18 UTC.

1,134
playing (measured 24 Aug 2026, 16:50 UTC)
47,935,215
lifetime visits
90%
liked (43,392 👍 / 4,611 👎)
115,179
favourites (2.4 per 1k visits)
7 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5791,8771,2281,13410 August 202624 August 2026
70 measurements spanning 14 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 384–2,072 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 70
Measured (UTC)PlayersChange
24 Aug 2026, 16:501,134-16
24 Aug 2026, 15:501,150+17
24 Aug 2026, 14:501,133-26
24 Aug 2026, 13:501,159+9
24 Aug 2026, 12:501,150+106
24 Aug 2026, 11:501,044+129
24 Aug 2026, 10:50915+16
24 Aug 2026, 09:50899+111
24 Aug 2026, 08:50788+110
24 Aug 2026, 07:50678+21
24 Aug 2026, 06:50657-9
24 Aug 2026, 05:50666+87
24 Aug 2026, 04:50579-125
24 Aug 2026, 03:50704-206
24 Aug 2026, 02:50910-340
24 Aug 2026, 01:501,250-251
24 Aug 2026, 00:501,501-48
23 Aug 2026, 23:501,549+29
23 Aug 2026, 22:501,520+117
23 Aug 2026, 21:501,403first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Donation
3,000 R$
Large Donation
500 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Maze Runner (Unobtainable) · other4,012 · 0.00% win
The Evil · other3,839 · 0.00% win
Golden · other3,838 · 0.10% win
Purity · other3,765 · 0.10% win
The Beast · other3,725 · 0.00% win
Darkness · other3,674 · 0.10% win
Collect My Pages (Unobtainable) · collection2,082 · 0.00% win
Page Collector (Unobtainable) · collection37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 202624 August 2026
70 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
24 Aug 2026, 16:5090no change
24 Aug 2026, 15:5090no change
24 Aug 2026, 14:5090no change
24 Aug 2026, 13:5090no change
24 Aug 2026, 12:5090no change
24 Aug 2026, 11:5090no change
24 Aug 2026, 10:5090no change
24 Aug 2026, 09:5090no change
24 Aug 2026, 08:5090no change
24 Aug 2026, 07:5090no change
24 Aug 2026, 06:5090no change
24 Aug 2026, 05:5090no change
24 Aug 2026, 04:5090no change
24 Aug 2026, 03:5090no change
24 Aug 2026, 02:5090no change
24 Aug 2026, 01:5090no change
24 Aug 2026, 00:5090no change
23 Aug 2026, 23:5090no change
23 Aug 2026, 22:5090no change
23 Aug 2026, 21:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.