Twisted [BETA]
A Roblox experience owned by Twisted Official.
SimulatorENstorm chasingsimulationexploration
Twisted [BETA] is a simulator experience created on 2020-12-30. It records 3,373 concurrent players, 180,079,804 lifetime visits, a 90% like percentage, and 532,152 favorites.
Description (written by the developer; not a statement by this register)
**This game will NOT run well on low end devices!** Twisted is a storm chasing game by Willzuh and Siryzm. Throughout the rolling hills and prairies of the fictional state of Keysota, scientists and thrill seekers alike set out on the roads in chase of severe weather. Some will observe from a safe distance, while others will risk it all to get the perfect shot of a violent tornado from close range. Whether you're out there deploying data-collecting probes, intercepting in an armored vehicle, or just taking pictures, you're bound to have a run in with mother nature like no other. Just watch yourself, sometimes the hunters become the hunted. Connect with us through our social links (below this), where you can talk to others about the game, view change logs, announcements, and make suggestions. Developers: Willzuh - Builder Siryzm - Programmer Special thanks to our contributors for making this possible!
Last updated by the developer 2 Sept 2026, 07:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 11:50 | 2,652 | +327 |
| 5 Sept 2026, 10:50 | 2,325 | -41 |
| 5 Sept 2026, 09:50 | 2,366 | no change |
| 5 Sept 2026, 08:50 | 2,366 | +59 |
| 5 Sept 2026, 07:50 | 2,307 | -12 |
| 5 Sept 2026, 06:50 | 2,319 | -54 |
| 5 Sept 2026, 05:50 | 2,373 | -133 |
| 5 Sept 2026, 04:50 | 2,506 | -235 |
| 5 Sept 2026, 03:50 | 2,741 | -280 |
| 5 Sept 2026, 02:50 | 3,021 | +12 |
| 5 Sept 2026, 01:50 | 3,009 | +64 |
| 5 Sept 2026, 00:50 | 2,945 | +207 |
| 4 Sept 2026, 23:50 | 2,738 | +105 |
| 4 Sept 2026, 22:50 | 2,633 | +133 |
| 4 Sept 2026, 21:50 | 2,500 | +76 |
| 4 Sept 2026, 20:50 | 2,424 | +131 |
| 4 Sept 2026, 19:50 | 2,293 | +32 |
| 4 Sept 2026, 18:50 | 2,261 | -184 |
| 4 Sept 2026, 17:50 | 2,445 | +111 |
| 4 Sept 2026, 16:50 | 2,334 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 11:50 | 90 | no change |
| 5 Sept 2026, 10:50 | 90 | no change |
| 5 Sept 2026, 09:50 | 90 | no change |
| 5 Sept 2026, 08:50 | 90 | no change |
| 5 Sept 2026, 07:50 | 90 | no change |
| 5 Sept 2026, 06:50 | 90 | no change |
| 5 Sept 2026, 05:50 | 90 | no change |
| 5 Sept 2026, 04:50 | 90 | no change |
| 5 Sept 2026, 03:50 | 90 | no change |
| 5 Sept 2026, 02:50 | 90 | no change |
| 5 Sept 2026, 01:50 | 90 | no change |
| 5 Sept 2026, 00:50 | 90 | no change |
| 4 Sept 2026, 23:50 | 90 | no change |
| 4 Sept 2026, 22:50 | 90 | no change |
| 4 Sept 2026, 21:50 | 90 | no change |
| 4 Sept 2026, 20:50 | 90 | no change |
| 4 Sept 2026, 19:50 | 90 | no change |
| 4 Sept 2026, 18:50 | 90 | no change |
| 4 Sept 2026, 17:50 | 90 | no change |
| 4 Sept 2026, 16:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.