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[CHAPTER 2] Voice Control 🔊

[CHAPTER 2] Voice Control 🔊

A Roblox experience owned by RunUp Studios.

ObbyENvoice-controlledobbymusic

[CHAPTER 2] Voice Control 🔊 is an obby experience created on 2024-06-09. It has accumulated 66,987,070 lifetime visits and 227,092 favorites. Currently, 173 users are playing. The experience holds an 83% like percentage. The description indicates voice chat is required to navigate obstacles.

Description (written by the developer; not a statement by this register)

🔥Welcome to Voice Control Obby 🔥 Use your in-game microphone to jump and navigate through challenging obstacles as you ascend the mountain. Shout, sing, or speak to control your movements. 📌Voice chat is required for this game! 🔊Use your microphone to jump! 🎤The longer you speak the higher you go! 👉Join the official group for in-game rewards! https://www.roblox.com/groups/33458381/RunUp-Studios

Last updated by the developer 14 Aug 2026, 02:44 UTC.

94
playing (measured 24 Aug 2026, 04:50 UTC)
67,373,306
lifetime visits
83%
liked (44,673 👍 / 9,133 👎)
232,042
favourites (3.4 per 1k visits)
9 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94213153.510 August 2026 — 155 players21 August 2026 — 168 players21 August 2026 — 166 players21 August 2026 — 162 players21 August 2026 — 171 players22 August 2026 — 168 players22 August 2026 — 169 players22 August 2026 — 161 players22 August 2026 — 140 players22 August 2026 — 162 players22 August 2026 — 122 players22 August 2026 — 141 players22 August 2026 — 118 players22 August 2026 — 134 players22 August 2026 — 182 players22 August 2026 — 143 players22 August 2026 — 153 players22 August 2026 — 193 players22 August 2026 — 143 players22 August 2026 — 182 players22 August 2026 — 178 players22 August 2026 — 213 players22 August 2026 — 169 players22 August 2026 — 151 players22 August 2026 — 186 players22 August 2026 — 139 players22 August 2026 — 130 players22 August 2026 — 119 players22 August 2026 — 130 players23 August 2026 — 126 players23 August 2026 — 151 players23 August 2026 — 167 players23 August 2026 — 144 players23 August 2026 — 148 players23 August 2026 — 127 players23 August 2026 — 163 players23 August 2026 — 156 players23 August 2026 — 148 players23 August 2026 — 162 players23 August 2026 — 137 players23 August 2026 — 164 players23 August 2026 — 171 players23 August 2026 — 184 players23 August 2026 — 163 players23 August 2026 — 160 players23 August 2026 — 163 players23 August 2026 — 178 players23 August 2026 — 180 players23 August 2026 — 165 players23 August 2026 — 164 players23 August 2026 — 145 players23 August 2026 — 132 players23 August 2026 — 146 players24 August 2026 — 104 players24 August 2026 — 124 players24 August 2026 — 140 players24 August 2026 — 100 players24 August 2026 — 94 players10 August 202624 August 2026
58 measurements spanning 14 days, net -61. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–231 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5094-6
24 Aug 2026, 03:50100-40
24 Aug 2026, 02:50140+16
24 Aug 2026, 01:50124+20
24 Aug 2026, 00:50104-42
23 Aug 2026, 23:50146+14
23 Aug 2026, 22:50132-13
23 Aug 2026, 21:50145-19
23 Aug 2026, 20:50164-1
23 Aug 2026, 19:50165-15
23 Aug 2026, 18:50180+2
23 Aug 2026, 17:50178+15
23 Aug 2026, 16:50163+3
23 Aug 2026, 15:50160-3
23 Aug 2026, 14:50163-21
23 Aug 2026, 13:50184+13
23 Aug 2026, 12:50171+7
23 Aug 2026, 11:50164+27
23 Aug 2026, 10:50137-25
23 Aug 2026, 09:50162first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bunny Pack
599 R$
Kitty Pack
599 R$
Evil Kitty Pack
599 R$
FLYSWATTER TOOL (LIMITED)
499 R$
GOD HAND TOOL (LIMITED)
499 R$
Slap Tool
299 R$
Balloon Tool
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Mountain Completed · progression348,567 · 2.9% win
You Completed World One! · progression116,075 · 1.0% win
Golden Pan · collection75,972 · 0.30% win
You Completed World Two! · progression20,903 · 0.10% win
You Completed World Three! · progression11,287 · 0.10% win
You Met The Owner! · social1,774 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8321 August 202622 October 2026
64 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 64
Measured (UTC)% likedChange
22 Oct 2026, 14:0583no change
12 Oct 2026, 14:0483no change
2 Oct 2026, 14:0383no change
22 Sept 2026, 14:0283no change
12 Sept 2026, 13:5283no change
2 Sept 2026, 13:5183no change
24 Aug 2026, 04:5083no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083no change
23 Aug 2026, 15:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.