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Chat [💬🔊] rp ragdoll

Chat [💬🔊] rp ragdoll

A Roblox experience owned by RVC GROUP.

RoleplayENrole-playingragdoll physicssocial interaction

Chat [💬🔊] rp ragdoll is a role-playing experience created on 2026-07-04. The game currently has 1400 players online. It has accumulated 25,725,101 lifetime visits and 141,503 favorites. The title holds a 79% like percentage. Players can access the experience on PC, phone, tablet, and VR platforms.

Description (written by the developer; not a statement by this register)

🎭 Chat RP is a role-playing game where players can immerse themselves in a virtual world, create their own stories, and interact with other characters. 🌎 Explore locations, participate in various role-playing scenarios, use in-game tools, and create unique situations together with other players. 🎮 The game offers various role-playing features: interaction with the environment, mini-games, emotions, items, and other functions to create exciting gameplay moments. 💻 Supported on: PC, phone, tablet, and VR. ⭐ Add the game to your favorites and give it a like so you don’t miss future updates! This experience was created exclusively as a role-playing game (RP Experience) and is designed to facilitate safe gameplay interactions within Roblox. This experience is not a social hangout. Do not break the rules in this experience. Follow the rules.

Last updated by the developer 25 Oct 2026, 21:06 UTC.

949
playing (measured 26 Oct 2026, 04:50 UTC)
27,234,565
lifetime visits
80%
liked (11,096 👍 / 2,859 👎)
154,203
favourites (5.7 per 1k visits)
4 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1262,3421,2349495 October 202626 October 2026
500 measurements spanning 21 days, net +102. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 04:50949-25
26 Oct 2026, 03:50974-167
26 Oct 2026, 02:501,141-112
26 Oct 2026, 01:501,253-69
26 Oct 2026, 00:501,322+15
25 Oct 2026, 23:501,307-12
25 Oct 2026, 22:501,319+62
25 Oct 2026, 21:501,257+1,112
25 Oct 2026, 20:50145+19
25 Oct 2026, 19:50126-25
25 Oct 2026, 18:50151-1,813
25 Oct 2026, 17:501,964-76
25 Oct 2026, 16:502,040-1
25 Oct 2026, 15:502,041-27
25 Oct 2026, 14:502,068+72
25 Oct 2026, 13:501,996+190
25 Oct 2026, 12:501,806+169
25 Oct 2026, 11:501,637+148
25 Oct 2026, 10:501,489+25
25 Oct 2026, 09:501,464first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome7,464,628 · 80.7% win
Hiding place · secret232,384 · 0.70% win
Researcher · other168,815 · 0.00% win
Smarty pants · other168,606 · 0.00% win
Parkour master · progression168,380 · 0.00% win
Meeting with the developer · other82,893 · 0.30% win
Meeting with the creator · other17,098 · 0.00% win
Recipient · other5,452 · 0.10% win
Donor · other1,393 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

70807514 August 202626 October 2026
1554 measurements spanning 73 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1554
Measured (UTC)% likedChange
26 Oct 2026, 04:5080no change
26 Oct 2026, 03:5080no change
26 Oct 2026, 02:5080no change
26 Oct 2026, 01:5080no change
26 Oct 2026, 00:5080+1
25 Oct 2026, 23:5079-1
25 Oct 2026, 22:5080no change
25 Oct 2026, 21:5080+1
25 Oct 2026, 20:5079no change
25 Oct 2026, 19:5079no change
25 Oct 2026, 18:5079no change
25 Oct 2026, 17:5079no change
25 Oct 2026, 16:5079no change
25 Oct 2026, 15:5079no change
25 Oct 2026, 14:5079no change
25 Oct 2026, 13:5079no change
25 Oct 2026, 12:5079no change
25 Oct 2026, 11:5079no change
25 Oct 2026, 10:5079no change
25 Oct 2026, 09:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.