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Sword Clashers Simulator! ⚔️

Sword Clashers Simulator! ⚔️

A Roblox experience owned by TBlox Mini.

SimulatorENsimulatorcombatpets

Sword Clashers Simulator! ⚔️ is a simulator experience created on 2024-06-10. It has recorded 25,275,987 lifetime visits and 121,008 favorites. Currently, six users are playing. The experience holds a 98% like percentage. It is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

⚔️Battle through waves of enemies, train to become stronger, and unlock INSANE swords & pets! 👥 Invite friends for a huge boost! 🎁 Join the group for in-game rewards! ⌛ Premium players get +20% speed and +10% luck! 💜 A TBlox Studios Mini Project!

Last updated by the developer 6 Aug 2026, 02:34 UTC.

6
playing (measured 10 Aug 2026, 14:04 UTC)
25,275,987
lifetime visits
98%
liked (186,581 👍 / 4,302 👎)
120,962
favourites (4.8 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0412first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+8 Pet Equips
1,499 R$
+12 Egg Hatch!
899 R$
Super Lucky!
799 R$
Super Training!
799 R$
Double XP!
699 R$
Dual Wield!
689 R$
+3 Pet Equips!
649 R$
+5 Egg Hatch!
389 R$
Lucky!
279 R$
Easy Shiny Craft!
279 R$
More Pet Storage!
279 R$
Fast Battle!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Sword Clashers! · welcome5,083,068 · 38.4% win
Defeat The Champion · progression45,978 · 0.50% win
You played on Christmas of 2024! · social40,328 · 0.00% win
??? · other3,388 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:1598no change
23 Aug 2026, 16:0098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.