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Escape Maze Head

Escape Maze Head

A Roblox experience owned by 24h Working..

HorrorENhorrorchasemulti-chapter

Escape Maze Head is a horror experience created on June 10, 2024. It currently has 54 players and 4,903,145 lifetime visits. The game holds 897,634 favorites and a 69% like percentage. Players navigate six chapters while avoiding heads. Tags include running, escape, comedy, obby, survival, maze, horror, angry, and hungry.

Description (written by the developer; not a statement by this register)

Run from the running head! Group: https://www.roblox.com/groups/34437021 The game has 6 chapters for you to go through while running away from the heads, run away from the heads and go to the end to go to the next chapter. New Chapters in next update :) Tags: Head, Running, Escape, Comedy, Obby, Survival, Maze, Horror, Angry, Hungry

Last updated by the developer 11 Apr 2026, 15:44 UTC.

54
playing (measured 10 Aug 2026, 23:08 UTC)
4,903,145
lifetime visits
69%
liked (329 👍 / 150 👎)
909,430
favourites (185.5 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:0845first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ticket to Skip all Stages
399 R$
Magic Carpet
399 R$
Red Laser Gun (BOSS Battle)
299 R$
JetPack
229 R$
Lightsaber
199 R$
Rocket Launcher
149 R$
Grapple Hook
149 R$
2X Speed Boost
79 R$
Double Jump
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,862,060 · 100.0% win
Chapter 1 · progression1,355,172 · 100.0% win
Chapter 2 · progression864,837 · 81.1% win
Chapter 3527,167 · 54.0% win
Chapter 4 · progression310,486 · 30.8% win
Chapter 5 · progression192,327 · 19.9% win
Chapter 6 · progression125,982 · 13.6% win
Chapter 7 · progression54,877 · 7.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:4969no change
14 Aug 2026, 01:4969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.