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Escape Moving Head

Escape Moving Head

A Roblox experience owned by Shestvie Official [RU].

HorrorENhorrorchasestage-based

Escape Moving Head is a horror experience created on 2024-09-08. It records 86,574,685 lifetime visits and 38,458 favorites. Currently, 542 players are active. The game maintains a 74% like percentage. Updates include stages and a boss character named Roberto.

Description (written by the developer; not a statement by this register)

Run from the moving head!🗣 Our group: https://www.roblox.com/groups/33179020 Likes = Update Game progress is saved!💾 [2025/03/05] Stage 12 added!! [2025/02/13] Stage 11 added! [2024/12/18] BOSS added! [2024/12/16] Stage 10 added! [2024/12/10] Stage 9 added! [2024/12/05] Stage 8 added! [2024/11/20] Stage 7 added! [2024/11/10] Stage 6 added! [2024/11/03] Stage 5 added! [2024/10/27] Stage 4 added! [2024/10/15] Stage 3 added! [2024/10/02] Stage 2 added! [2024/09/25] Stage 1 added! The name of the head is Roberto, which is the son of the famous Felipe head and the Angry head. Thank you for your dedication to this game! ✔Follow the creator: https://www.roblox.com/users/296250657/profile tags: Obby, Survival, Maze, Comedy, Horror, Head, Escape

Last updated by the developer 19 Aug 2026, 14:09 UTC.

740
playing (measured 23 Aug 2026, 22:50 UTC)
87,201,893
lifetime visits
74%
liked (6,188 👍 / 2,216 👎)
39,285
favourites (0.5 per 1k visits)
8 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

448989718.510 August 2026 — 481 players21 August 2026 — 778 players21 August 2026 — 776 players21 August 2026 — 791 players21 August 2026 — 852 players22 August 2026 — 805 players22 August 2026 — 754 players22 August 2026 — 728 players22 August 2026 — 591 players22 August 2026 — 584 players22 August 2026 — 558 players22 August 2026 — 494 players22 August 2026 — 497 players22 August 2026 — 509 players22 August 2026 — 569 players22 August 2026 — 673 players22 August 2026 — 673 players22 August 2026 — 842 players22 August 2026 — 922 players22 August 2026 — 989 players22 August 2026 — 936 players22 August 2026 — 911 players22 August 2026 — 882 players22 August 2026 — 880 players22 August 2026 — 888 players22 August 2026 — 820 players22 August 2026 — 784 players22 August 2026 — 785 players22 August 2026 — 933 players23 August 2026 — 696 players23 August 2026 — 709 players23 August 2026 — 659 players23 August 2026 — 593 players23 August 2026 — 493 players23 August 2026 — 494 players23 August 2026 — 448 players23 August 2026 — 489 players23 August 2026 — 484 players23 August 2026 — 518 players23 August 2026 — 573 players23 August 2026 — 727 players23 August 2026 — 690 players23 August 2026 — 814 players23 August 2026 — 863 players23 August 2026 — 881 players23 August 2026 — 836 players23 August 2026 — 823 players23 August 2026 — 846 players23 August 2026 — 810 players23 August 2026 — 773 players23 August 2026 — 728 players23 August 2026 — 740 players74010 August 202623 August 2026
52 measurements spanning 13 days, net +259. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 367–1,070 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 52
Measured (UTC)PlayersChange
23 Aug 2026, 22:50740+12
23 Aug 2026, 21:50728-45
23 Aug 2026, 20:50773-37
23 Aug 2026, 19:50810-36
23 Aug 2026, 18:50846+23
23 Aug 2026, 17:50823-13
23 Aug 2026, 16:50836-45
23 Aug 2026, 15:50881+18
23 Aug 2026, 14:50863+49
23 Aug 2026, 13:50814+124
23 Aug 2026, 12:50690-37
23 Aug 2026, 11:50727+154
23 Aug 2026, 10:50573+55
23 Aug 2026, 09:50518+34
23 Aug 2026, 08:50484-5
23 Aug 2026, 07:50489+41
23 Aug 2026, 06:50448-46
23 Aug 2026, 05:50494+1
23 Aug 2026, 04:50493-100
23 Aug 2026, 03:50593first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
450 R$
Scythe
399 R$
Nuke
350 R$
Ticket to skip Stages
300 R$
Super Coil
300 R$
Rocket Launcher
300 R$
Acid Rocket Launcher
250 R$
Speed Coil
200 R$
Mega Rocket Launcher
200 R$
Troll Slap
180 R$
Gravity Coil
180 R$
Invisible Potion
180 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 1 · progression21,330,503 · 100.0% win
Stage 2 · progression13,380,760 · 73.6% win
Stage 3 · progression10,437,430 · 57.6% win
Stage 4 · progression7,920,463 · 43.1% win
Stage 5 · progression6,090,966 · 34.7% win
Stage 6 · progression4,396,860 · 27.4% win
Stage 7 · progression3,862,656 · 24.1% win
Stage 8 · progression3,226,475 · 20.0% win
Stage 9 · progression2,562,439 · 16.0% win
Stage 10 · progression2,087,748 · 13.2% win
Stage 11 · progression1,398,561 · 10.6% win
Stage 12 · progression574,956 · 4.1% win
Stage 🎄 · progression271,868 · 4.9% win
All Bosses · progression229,028 · 0.60% win
Stage 🎃 · progression101,956 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7421 August 2026 — 74 % liked21 August 2026 — 74 % liked21 August 2026 — 74 % liked21 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked22 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked23 August 2026 — 74 % liked21 August 202623 August 2026
51 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 51
Measured (UTC)% likedChange
23 Aug 2026, 22:5074no change
23 Aug 2026, 21:5074no change
23 Aug 2026, 20:5074no change
23 Aug 2026, 19:5074no change
23 Aug 2026, 18:5074no change
23 Aug 2026, 17:5074no change
23 Aug 2026, 16:5074no change
23 Aug 2026, 15:5074no change
23 Aug 2026, 14:5074no change
23 Aug 2026, 13:5074no change
23 Aug 2026, 12:5074no change
23 Aug 2026, 11:5074no change
23 Aug 2026, 10:5074no change
23 Aug 2026, 09:5074no change
23 Aug 2026, 08:5074no change
23 Aug 2026, 07:5074no change
23 Aug 2026, 06:5074no change
23 Aug 2026, 05:5074no change
23 Aug 2026, 04:5074no change
23 Aug 2026, 03:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.