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TDS: UNIVERSAL

TDS: UNIVERSAL

A Roblox experience owned by Operation U.N.I.V.E.R.S.A.L.

Tower defenseENTower DefenseZombie SurvivalMultiplayer Strategy

TDS: UNIVERSAL is a tower-defense experience created on 2024-06-19. It has recorded 2,361,808 lifetime visits and 5,366 favorites. Currently, 17 players are active. The game holds a 93% like percentage. The description highlights multiplayer tower defense gameplay against zombies, featuring unique bosses and customizable towers. Updates include menu reworks and various seasonal eras.

Description (written by the developer; not a statement by this register)

"Join the ultimate multiplayer Tower Defense experience! Team up with friends or play solo to strategize and defend against relentless waves of zombies. Face off against unique bosses, unlock powerful Towers, and customize them with countless skins." ⚠️ ‣ Data transfers through eras. 👥💵 ‣ Join the group for +$100 starting cash! 🔨 UPDATES 🔧 -Reworked Main Menu -Added Beta 1.0.1 [FIRST PRE-MEGA/BETA ERA!] 🎋 Current Eras • :D Beta 1.0 • 🍂 Mega Update • 🎃 Halloween 2019 • 🎄 Christmas 2019 • 💖 Valentines 2020 • 🥚Spring 2020 • 🚁Smaller = Bigger • 👾Overhaul Update • 👻 Halloween 2020 • 🌌 Frost Invasion • 🌓 Solar Eclipse • 💖 Season of Love 💕 ‣ Huge Thanks to Contributors who supported the game! ✅ ‣ TDS Dev Approved (Thanks Former TDS Developer OutofBears!) ✨ 🔗 Tags: Tower Defense, Tower, Strategy, Survival, Defense, Remake, TDS, TDS Remake, TDSU, TDS: UNIVERSAL

Last updated by the developer 10 Aug 2026, 12:30 UTC.

17
playing (measured 10 Aug 2026, 17:36 UTC)
2,361,808
lifetime visits
93%
liked (3,957 👍 / 303 👎)
5,441
favourites (2.3 per 1k visits)
19 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3623first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeat Molten Boss · progression20,161 · 2.0% win
Level 10 · progression18,627 · 3.4% win
Defeat Fallen King · progression13,601 · 0.50% win
Level 20 · progression12,794 · 1.5% win
Level 30 · progression9,563 · 0.50% win
Beat Christmas Event 2019! · progression7,918 · 1.0% win
Triumph Village of Despair · progression7,918 · 1.0% win
Defeat Grave Digger · progression7,482 · 1.5% win
Halloween 2020 · other7,081 · 0.50% win
Triumph Eggy Island · collection6,579 · 0.50% win
Defeat Golden Titan · progression6,219 · 1.0% win
Spring 2020 · other5,936 · 0.50% win
Western Action · other5,851 · 1.0% win
Level 50 · progression5,505 · 0.00% win
Frost Invasion 2021 · other5,374 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 08:0393no change
24 Aug 2026, 08:0293no change
14 Aug 2026, 08:0293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.