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Hydro-electric simulator [V1.2.5]

Hydro-electric simulator [V1.2.5]

A Roblox experience owned by Hydro-electric simulator!.

SimulatorENengineeringmanagementVR

Description (written by the developer; not a statement by this register)

Hydro-Electric Simulator (HES) A semi-accurate representation of a hydro-electric dam, manage the turbine and its systems, work with other players and meet grid demand to earn points and rank up in seniority! This game is subject to constant development updates, for more information join the linked communications server and also to report any players, or appeal any punishments Private servers are free to learn in! VR Supported !!!!!!! SCADA, Dam, Hydroelectric, Nuclear, Reactor, Power Plant, Simulator, Grid, Turbine, Generator, Control Room, Realistic, Engineering, Energy, Power, VR

Last updated by the developer 10 Aug 2026, 15:21 UTC.

9
playing (measured 10 Aug 2026, 23:47 UTC)
483,020
lifetime visits
82%
liked (1,408 👍 / 299 👎)
5,952
favourites (12.3 per 1k visits)
3 July 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:476first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RGB Laser Pointer
100 R$
Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Trainee · other10,880 · 10.9% win
Junior Operator · other4,639 · 1.6% win
Operator · other2,590 · 1.6% win
Senior Operator · other1,526 · 0.80% win
Supervisor · other606 · 0.80% win
Supporter · other392 · 1.6% win
Senior Supervisor · other130 · 0.00% win
Central Control Room Operator (CCRO) · other48 · 0.00% win
Manager · other17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.514 August 2026 — 82 % liked24 August 2026 — 83 % liked3 September 2026 — 82 % liked13 September 2026 — 83 % liked24 September 2026 — 83 % liked4 October 2026 — 83 % liked14 October 2026 — 83 % liked24 October 2026 — 82 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:0682-1
14 Oct 2026, 01:0583no change
4 Oct 2026, 01:0583no change
24 Sept 2026, 01:0483no change
13 Sept 2026, 23:3583+1
3 Sept 2026, 23:2282-1
24 Aug 2026, 21:3583+1
14 Aug 2026, 21:3482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.